/**
* \brief Initialise a window structure for the renderer
- * \param W Width of the new window
- * \param H Height of the new window
* \param Flags Flags for the window
* \return malloc()'d window structure, or NULL on error
- * \note Only the fields \a W and \a H need be filled in the window
- * structure, the rest will be filled by the caller.
+ * \note \a Flags is provided for convinience, the caller will
+ * set the copy in the window structure.
*/
- tWindow *(*CreateWindow)(int W, int H, int Flags);
+ tWindow *(*CreateWindow)(int Arg);
/**
* \brief Redraw a window on the screen