Usermode/Build - Updates to build system for crtbegin/crtend
[tpg/acess2.git] / Usermode / Applications / axwin3_src / WM / renderer_menu.c
index b70016d..45c6a24 100644 (file)
@@ -93,7 +93,10 @@ tWindow      *Renderer_Menu_Create(int Argument)
        info->MaxItems = Argument;
        info->HilightedItem = -1;
 
-       _SysDebug("Renderer_Menu_Create: ->MaxItems = %i", info->MaxItems);
+       ret->Flags |= WINFLAG_NODECORATE;
+       ret->H = ciMenu_TopPadding + ciMenu_BottomPadding;
+
+//     _SysDebug("Renderer_Menu_Create: ->MaxItems = %i", info->MaxItems);
        
        return ret;
 }
@@ -104,6 +107,7 @@ void Renderer_Menu_Redraw(tWindow *Window)
         int    w, h, y, i;
 
        w = info->CachedW;
+       #if 0
        h = ciMenu_TopPadding + ciMenu_BottomPadding;
        for( i = 0; i < info->nItems; i ++ )
        {
@@ -114,12 +118,12 @@ void Renderer_Menu_Redraw(tWindow *Window)
                else
                        h += ciMenu_SpacerHeight;
        }
+       #else
+       h = Window->H;
+       #endif
 
 //     _SysDebug("w = %i, h = %i", w, h);
 
-       // - Resize window to contain all items
-       WM_ResizeWindow(Window, w, h);
-
        // - Move the window such that it is on screen
        //  > Make sure to catch if the menu can't fit fully onscreen
 
@@ -170,7 +174,7 @@ void Renderer_Menu_Redraw(tWindow *Window)
                if(item->UnderlineW)
                {
                        WM_Render_FillRect(Window,
-                               ciMenu_LeftPadding + item->UnderlineX, y + ciMenu_FontHeight + 1,
+                               ciMenu_LeftPadding + item->UnderlineX, y + ciMenu_FontHeight,
                                item->UnderlineW, 1,
                                cMenu_LabelColour
                                );
@@ -212,7 +216,10 @@ int Renderer_Menu_int_AddItem(tWindow *Window, int Length, void *Data)
        }
        
        // Don't overwrite
-       if(info->Items[req->ID])        return 0;
+       if(info->Items[req->ID]) {
+               _SysDebug("- Caught overwrite of %i", req->ID);
+               return 0;
+       }
        // Bookkeeping
        if(req->ID >= info->nItems)     info->nItems = req->ID + 1;
        // Allocate
@@ -223,6 +230,7 @@ int Renderer_Menu_int_AddItem(tWindow *Window, int Length, void *Data)
        {
                // Spacer
                item->Label = NULL;
+               WM_ResizeWindow(Window, info->CachedW, Window->H+ciMenu_SpacerHeight);
                
                return 0;
        }
@@ -300,9 +308,8 @@ int Renderer_Menu_int_AddItem(tWindow *Window, int Length, void *Data)
                info->CachedW = ciMenu_LeftPadding + info->MaxLabelWidth
                        + ciMenu_Gap + info->MaxShortcutWidth
                        + ciMenu_RightPadding;
-               // TODO: Smarter height?
-               WM_ResizeWindow(Window, info->CachedW, info->nItems*ciMenu_ItemHeight);
        }
+       WM_ResizeWindow(Window, info->CachedW, Window->H+ciMenu_ItemHeight);
        
        return 0;
 }
@@ -320,7 +327,7 @@ int Renderer_Menu_int_GetItemByPos(tWindow *Window, tMenuWindowInfo *Info, int X
                        
                if( !Info->Items[i]->Label )
                {
-                       // Spacer - doesn't hilight
+                       // Spacer - not selectable
                        if(Y < ciMenu_SpacerHeight) {
                                return -1;
                        }
@@ -328,7 +335,7 @@ int Renderer_Menu_int_GetItemByPos(tWindow *Window, tMenuWindowInfo *Info, int X
                }
                else
                {
-                       // Normal item, set the hilight
+                       // Normal item, can be selected/hilighted
                        if(Y < ciMenu_ItemHeight) {
                                return i;
                        }
@@ -346,10 +353,12 @@ int Renderer_Menu_HandleMessage(tWindow *Window, int Msg, int Length, void *Data
        case WNDMSG_SHOW: {
                struct sWndMsg_Bool     *msg = Data;
                if(Length < sizeof(*msg))       return -1;
-               if(msg->Val) {
-                       // Take focus?
-                       _SysDebug(" - Shown, take focus");
-                       WM_GiveFocus(Window);
+               if(msg->Val)
+               {
+//                     _SysDebug(" - Shown, take focus");
+                       // TODO: This shouldn't really be done, instead focus should be given
+                       //       when the menu is shown.
+//                     WM_FocusWindow(Window);
                }
                else
                {
@@ -411,7 +420,7 @@ int Renderer_Menu_HandleMessage(tWindow *Window, int Msg, int Length, void *Data
 
        // Manipulation messages
        case MSG_MENU_ADDITEM:
-               _SysDebug("MSG_MENU_ADDITEM");
+//             _SysDebug("MSG_MENU_ADDITEM");
                return Renderer_Menu_int_AddItem(Window, Length, Data);
        
        // Only message to pass to client

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