/*
- * Acess GUI (AxWin) Version 2
- * By John Hodge (thePowersGang)
+ * Acess2 GUI (AxWin) Version 3
+ * - By John Hodge (thePowersGang)
+ *
+ * video.c
+ * - Video methods
*/
-#include "common.h"
+#include <common.h>
#include <acess/sys.h>
#include <acess/devices/terminal.h>
#include <image.h>
#include "resources/cursor.h"
+#include <stdio.h>
+#include <video.h>
// === PROTOTYPES ===
void Video_Setup(void);
// === GLOBALS ===
int giVideo_CursorX;
int giVideo_CursorY;
+uint32_t *gpScreenBuffer;
// === CODE ===
void Video_Setup(void)
// Create local framebuffer (back buffer)
gpScreenBuffer = malloc( giScreenWidth*giScreenHeight*4 );
- memset32( gpScreenBuffer, 0x8888FF, giScreenWidth*giScreenHeight );
+ Video_FillRect(0, 0, giScreenWidth, giScreenHeight, 0x8080FF);
// Set cursor position and bitmap
ioctl(giTerminalFD, TERM_IOCTL_SETCURSORBITMAP, &cCursorBitmap);
void Video_Update(void)
{
- //seek(giTerminalFD, 0, SEEK_SET);
+ _SysDebug("Video_Update - gpScreenBuffer[0] = 0x%x", gpScreenBuffer[0]);
seek(giTerminalFD, 0, 1);
write(giTerminalFD, gpScreenBuffer, giScreenWidth*giScreenHeight*4);
+ _SysDebug("Video_Update - Done");
}
void Video_SetCursorPos(short X, short Y)
void Video_FillRect(short X, short Y, short W, short H, uint32_t Color)
{
+ int i;
uint32_t *buf = gpScreenBuffer + Y*giScreenWidth + X;
_SysDebug("Video_FillRect: (X=%i, Y=%i, W=%i, H=%i, Color=%08x)",
while( H -- )
{
- memset32( buf, Color, W );
- buf += giScreenWidth;
+ for( i = W; i --; )
+ *buf++ = Color;
+ buf += giScreenWidth - W;
}
}
Video_FillRect(X+W-1, Y, 1, H, Color);
}
+/**
+ * \brief Blit an entire buffer to the screen
+ * \note Assumes Pitch = 4*W
+ */
+void Video_Blit(uint32_t *Source, short DstX, short DstY, short W, short H)
+{
+ int i;
+ uint32_t *buf;
+
+ _SysDebug("Video_Blit: (%p (%i, %i) %ix%i)", Source, DstX, DstY, W, H);
+
+ // TODO: Handle -ve X/Y by clipping
+ if( DstX < 0 || DstY < 0 ) return ;
+ // TODO: Handle out of bounds by clipping too
+ if( DstX + W > giScreenWidth ) return;
+ if( DstY + H > giScreenHeight ) return;
+
+ if( W <= 0 || H <= 0 ) return;
+
+ _SysDebug(" Clipped to (%i, %i) %ix%i", DstX, DstY, W, H);
+ _SysDebug(" Source[0] = 0x%x", Source[0]);
+ buf = gpScreenBuffer + DstY*giScreenWidth + DstX;
+ while( H -- )
+ {
+ for( i = W; i --; )
+ *buf++ = *Source++;
+ buf += giScreenWidth - W;
+ }
+}
+
/**
* \brief Draw an image to the screen
* \todo Maybe have support for an offset in the image