AxWin4_SetWindowFlags(bgwin, AXWIN4_WNDFLAG_NODECORATE|AXWIN4_WNDFLAG_KEEPBELOW);
AxWin4_ShowWindow(bgwin, true);
+
+ uint32_t *buf = AxWin4_GetWindowBuffer(bgwin);
+ _SysDebug("buf = %p", buf);
// Load image
uint32_t *image = malloc(w*h*4);
for(size_t i = 0; i < w*h; i ++ )
- image[i] = rand();
+ image[i] = i*(0x1000000/w*h);
- AxWin4_DrawBitmap(bgwin, 0, 0, w, h, (void*)image);
+ //AxWin4_DrawBitmap(bgwin, 0, 0, w, h, (void*)image);
_SysDebug("Beginning queue");