*/
#include "common.h"
#include <stdint.h>
+#include <acess/sys.h>
#define DEBUG 0
DEBUGS(" LoadLibrary: SysLoadBin()");
// Load Library
- base = SysLoadBin(filename, (void**)&fEntry);
+ base = _SysLoadBin(filename, (void**)&fEntry);
if(!base) {
DEBUGS("LoadLibrary: RETURN 0");
return 0;
if(id == MAX_LOADED_LIBRARIES) return;
// Unload Binary
- SysUnloadBin( Base );
+ _SysUnloadBin( Base );
// Save String Pointer
str = gLoadedLibraries[id].Name;