*/
extern void AxWin4_DrawControl(tAxWin4_Window *Window, int X, int Y, unsigned int W, unsigned int H, uint16_t ControlID, unsigned int Frame);
+extern void AxWin4_FillRect(tAxWin4_Window *Window, int X, int Y, unsigned int W, unsigned int H, uint32_t Colour);
+
extern void AxWin4_DrawText(tAxWin4_Window *Window, int X, int Y, unsigned int W, unsigned int H, uint16_t FontID, const char *String);
#include "definitions.h"