#include <axwin4/axwin.h>
#include "include/common.hpp"
#include <ipc_proto.hpp>
+#include <vector>
+#include <algorithm>
+#include <mutex>
namespace AxWin {
+static const int MAX_WINDOW_ID = 16;
+static ::std::mutex glWindowList;
+static ::std::vector<tAxWin4_Window*> gWindowList;
+
extern "C" tAxWin4_Window *AxWin4_CreateWindow(const char *Name)
{
// Allocate a window ID
+ ::std::lock_guard<std::mutex> lock(glWindowList);
+ int id = ::std::find(gWindowList.begin(), gWindowList.end(), nullptr) - gWindowList.end();
+ if( id >= MAX_WINDOW_ID ) {
+ throw ::std::runtime_error("AxWin4_CreateWindow - Out of IDs (TODO: Better exception)");
+ }
+ if( id == gWindowList.size() )
+ {
+ gWindowList.push_back(nullptr);
+ }
+
// Create window structure locally
+ tAxWin4_Window *ret = new tAxWin4_Window();
+ gWindowList[id] = ret;
+ ret->m_id = id;
// Request creation of window
CSerialiser message;
message.WriteU8(IPCMSG_CREATEWIN);
- message.WriteU16(0);
+ message.WriteU16(ret->m_id);
message.WriteString(Name);
::AxWin::SendMessage(message);
+ return ret;
}
-extern "C" void AxWin4_ShowWindow(tAxWin4_Window *Window)
+extern "C" void AxWin4_ShowWindow(tAxWin4_Window *Window, bool Show)
{
CSerialiser message;
message.WriteU8(IPCMSG_SETWINATTR);
message.WriteU16(Window->m_id);
message.WriteU16(IPC_WINATTR_SHOW);
- message.WriteU8(1);
+ message.WriteU8( (Show ? 1 : 0) );
+ ::AxWin::SendMessage(message);
+}
+
+extern "C" void AxWin4_SetWindowFlags(tAxWin4_Window *Window, unsigned int Flags)
+{
+ CSerialiser message;
+ message.WriteU8(IPCMSG_SETWINATTR);
+ message.WriteU16(Window->m_id);
+ message.WriteU16(IPC_WINATTR_FLAGS);
+ message.WriteU8( Flags );
::AxWin::SendMessage(message);
}
CSerialiser message;
message.WriteU8(IPCMSG_SETWINATTR);
message.WriteU16(Window->m_id);
- message.WriteU16(IPC_WINATTR_POSITION);
+ message.WriteU16(IPC_WINATTR_DIMENSIONS);
message.WriteU16(W);
message.WriteU16(H);
::AxWin::SendMessage(message);