extern void Bytecode_AppendUniOp(tBC_Function *Handle, int Operation);
extern void Bytecode_AppendCast(tBC_Function *Handlde, int Type);
extern void Bytecode_AppendDuplicate(tBC_Function *Handlde);
+extern void Bytecode_AppendDelete(tBC_Function *Handle);
// - Context
// TODO: Are contexts needed? Should variables be allocated like labels?
extern void Bytecode_AppendEnterContext(tBC_Function *Handle);