Graphics_Init("N-Body", 640, 480);
#endif //_GRAPHICS_H
- for (unsigned a = 0; a < 100; ++a)
+ for (unsigned a = 0; a < 2; ++a)
{
float m = ((float)(rand() % 100))/1000.0;
float x[DIMENSIONS];
}
System_AddBody(&system, m, x, v);
}
- System_AddBody(&system, 1.1, (float[2]){0,0}, (float[2]){0,0});
+ System_AddBody(&system, 1.0, (float[2]){0,0}, (float[2]){0,0});
while (true)
{
System_Step(&system);
- //System_WriteData(&system, stdout);
+ System_WriteData(&system, stdout);
#ifdef _GRAPHICS_H
Graphics_Clear(1, 1, 1); //Clear screen
System_Draw(&system); //Draw system