/* Size of floor, from -n to n */
extern int floorSize;
+extern float squareSize;
/* Current camera position */
extern GLfloat camx, camy, camz, keyrot;
extern GLfloat zoom, rotate;
extern GLfloat zoomFactor, rotateFactor;
+/* Texture state tracking */
+extern int currentGroundTexture, currentMeshTexture;
+
#endif /* GLOBALS_H */
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