virtual MovementResult QuerySetup(const char * opponentName,std::string setup[]);
virtual MovementResult QueryMove(std::string & buffer);
- virtual void Message(const char * message) {Program::SendMessage(message);}
+ virtual void Message(const char * message)
+ {
+ //fprintf(stderr, "Sending message \"%s\" to AI program...\n", message);
+ Program::SendMessage(message);
+ }
virtual void Pause() {Program::Pause();} //Hack wrapper
virtual void Continue() {Program::Continue();} //Hack wrapper