[FINAL RESULTS]
[progcomp2012.git] / manager / main.cpp
diff --git a/manager/main.cpp b/manager/main.cpp
deleted file mode 100644 (file)
index 6adc34d..0000000
+++ /dev/null
@@ -1,167 +0,0 @@
-#include <stdlib.h>
-#include <stdio.h>
-
-
-
-
-
-
-#include "game.h"
-
-using namespace std;
-
-int main(int argc, char ** argv)
-{
-
-       char * red = NULL; char * blue = NULL; double timeout = 0.00001; bool graphics = false; bool allowIllegal = false; FILE * log = NULL;
-       Piece::Colour reveal = Piece::BOTH;
-       for (int ii=1; ii < argc; ++ii)
-       {
-               if (argv[ii][0] == '-')
-               {
-                       switch (argv[ii][1])
-                       {
-                               case 't':
-                                       if (argc - ii <= 1)
-                                       {
-                                               fprintf(stderr, "Expected timeout value after -t switch!\n");
-                                               exit(EXIT_FAILURE);
-                                       }
-                                       timeout = atof(argv[ii+1]);
-                                       ++ii;
-                                       break;
-                               case 'g':
-                                       graphics = true;
-                                       break;
-                               case 'i':
-                                       allowIllegal = true;
-                                       break;
-
-                               case 'o':
-                                       if (argc - ii <= 1)
-                                       {
-                                               fprintf(stderr, "Expected filename or \"stdout\" after -o switch!\n");
-                                               exit(EXIT_FAILURE);
-                                       }
-                                       if (log != NULL)
-                                       {
-                                               fprintf(stderr, "Expected at most ONE -o switch!\n");
-                                               exit(EXIT_FAILURE);
-                                       }
-                                       if (strcmp(argv[ii+1], "stdout") == 0)
-                                               log = stdout;
-                                       else
-                                               log = fopen(argv[ii+1], "w");
-                                       setbuf(log, NULL);
-                               
-                                       ++ii;
-                                       break;  
-
-                               case 'r':
-                                       if (reveal == Piece::BOTH)
-                                               reveal = Piece::BLUE;
-                                       else
-                                               reveal = Piece::NONE;
-                                       break;                  
-                               case 'b':
-                                       if (reveal == Piece::BOTH)
-                                               reveal = Piece::RED;
-                                       else
-                                               reveal = Piece::NONE;
-                                       break;
-                               case 'h':
-                                       system("clear");        
-                                       system("less manual.txt");
-                                       exit(EXIT_SUCCESS);
-                                       break;
-                               case '-':
-                                       if (strcmp(argv[ii]+2, "help") == 0)
-                                       {
-                                               system("clear");        
-                                               system("less manual.txt");
-                                               exit(EXIT_SUCCESS);
-                                       }
-                                       else
-                                       {
-                                               fprintf(stderr, "Unrecognised switch \"%s\"...\n", argv[ii]);
-                                               exit(EXIT_FAILURE);
-                                       }
-                       }
-                       
-               }
-               else
-               {
-                       if (red == NULL)
-                               red = argv[ii];
-                       else if (blue == NULL)
-                               blue = argv[ii];
-                       else
-                       {
-                               fprintf(stderr, "Unexpected argument \"%s\"...\n", argv[ii]);
-                               exit(EXIT_FAILURE);
-                       }
-               }
-       }
-       if (argc == 1)
-       {
-               fprintf(stderr, "Usage: stratego [options] red blue\n");
-               fprintf(stderr, "       stratego --help\n");
-               exit(EXIT_SUCCESS);
-               
-       }
-       
-       Game game(red, blue, graphics, timeout, allowIllegal, log, reveal);
-       
-       
-       if (!game.Setup(red, blue))
-       {
-               fprintf(stdout, "NONE %d\n",game.TurnCount());
-               exit(EXIT_SUCCESS);
-       }
-
-       MovementResult result = game.Play();
-       game.PrintEndMessage(result);
-
-       Piece::Colour winner = game.Turn();
-       if (Board::LegalResult(result))
-       {
-               if (winner == Piece::BOTH)
-                       winner = Piece::NONE;
-               else
-               {
-                       if (winner == Piece::RED)
-                               winner = Piece::BLUE;
-                       else
-                               winner = Piece::RED;
-               }
-       }
-       
-
-       switch (winner)
-       {
-               case Piece::RED:
-                       fprintf(stdout, "%s RED %d\n", red,game.TurnCount());   
-                       break;
-               case Piece::BLUE:
-                       fprintf(stdout, "%s BLUE %d\n", blue,game.TurnCount()); 
-                       break;
-               case Piece::BOTH:
-                       fprintf(stdout, "DRAW %d\n",game.TurnCount());  
-                       break;
-               case Piece::NONE:
-                       fprintf(stdout, "NONE %d\n",game.TurnCount());  
-                       break;
-
-       }
-
-       
-       
-
-
-
-       exit(EXIT_SUCCESS);
-       
-       return 0;
-}
-
-

UCC git Repository :: git.ucc.asn.au