Try again
[progcomp2013.git] / qchess / src / game.py
index 07a1325..a62e280 100644 (file)
@@ -1,26 +1,6 @@
 
 
-log_file = None
-
-def log(s):
-       if log_file != None:
-               import datetime
-               log_file.write(str(datetime.datetime.now()) + " : " + s + "\n")
-
-def log_init(board, players):
-       if log_file != None:
-               import datetime
-               log_file.write("# Log starts " + str(datetime.datetime.now()) + "\n")
-               for p in players:
-                       log_file.write("# " + p.colour + " : " + p.name + "\n")
-               
-               log_file.write("# Initial board\n")
-               for x in range(0, w):
-                       for y in range(0, h):
-                               if board.grid[x][y] != None:
-                                       log_file.write(str(board.grid[x][y]) + "\n")
 
-               log_file.write("# Start game\n")
        
 
 # A thread that runs the game
@@ -91,12 +71,15 @@ class GameThread(StoppableThread):
                                        if self.stopped():
                                                break
 
+                                       if isinstance(log_file, HttpLog):
+                                               log_file.prelog()
+
                                        self.board.update_move(x, y, x2, y2)
                                        result = str(x) + " " + str(y) + " -> " + str(x2) + " " + str(y2)
                                        for p2 in self.players:
                                                p2.update(result) # Inform players of what happened
 
-                                       log(result)
+                                       log(result)                                     
 
                                        if isinstance(graphics, GraphicsThread):
                                                with graphics.lock:
@@ -142,7 +125,8 @@ class GameThread(StoppableThread):
 
                log(self.final_result)
 
-               graphics.stop()
+               if isinstance(graphics, GraphicsThread):
+                       graphics.stop()
 
        
 # A thread that replays a log file
@@ -155,7 +139,11 @@ class ReplayThread(GameThread):
                self.line_number = 0
                self.end = end
 
-               try:
+               self.setup()
+
+       def setup(self):
+               sys.stderr.write("setup called for ReplayThread\n")
+               if True:
                        while self.src.readline().strip(" \r\n") != "# Initial board":
                                self.line_number += 1
                
@@ -180,8 +168,8 @@ class ReplayThread(GameThread):
 
                                line = self.src.readline().strip(" \r\n")
                                
-               except Exception, e:
-                       raise Exception("FILE line: " + str(self.line_number) + " \""+str(line)+"\"") #\n" + e.message)
+               #except Exception, e:
+               #       raise Exception("FILE line: " + str(self.line_number) + " \""+str(line)+"\"") #\n" + e.message)
        
        def run(self):
                i = 0
@@ -189,6 +177,7 @@ class ReplayThread(GameThread):
                count = 0
                line = self.src.readline().strip(" \r\n")
                while line != "# EOF":
+                       sys.stderr.write(sys.argv[0] + " : " + str(self.__class__.__name__) + " read: " + str(line) + "\n")
                        count += 1
                        if self.max_lines != None and count > self.max_lines:
                                self.stop()
@@ -201,15 +190,18 @@ class ReplayThread(GameThread):
 
                        line = line.split(":")
                        result = line[len(line)-1].strip(" \r\n")
-                       log(result)
+                       
 
                        try:
                                self.board.update(result)
-                       except:
+                       except Exception, e:
+                               sys.stderr.write("Exception! " + str(e.message) + "\n")
                                self.final_result = result
                                self.stop()
                                break
 
+                       log(result)
+
                        [x,y] = map(int, result.split(" ")[0:2])
                        target = self.board.grid[x][y]
 
@@ -245,9 +237,11 @@ class ReplayThread(GameThread):
                        phase = (phase + 1) % 2
                        if phase == 0:
                                i = (i + 1) % 2
-
+                       
                        line = self.src.readline().strip(" \r\n")
 
+               sys.stderr.write(sys.argv[0] + " : " + str(self.__class__.__name__) + " finished...\n")
+
                if self.max_lines != None and self.max_lines > count:
                        sys.stderr.write(sys.argv[0] + " : Replaying from file; stopping at last line (" + str(count) + ")\n")
                        sys.stderr.write(sys.argv[0] + " : (You requested line " + str(self.max_lines) + ")\n")

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