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[matches/honours.git] / research / transmission_spectroscopy / TOF / Win32++ / include / winutils.h
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+// Win32++   Version 7.3\r
+// Released: 30th November 2011\r
+//\r
+//      David Nash\r
+//      email: [email protected]\r
+//      url: https://sourceforge.net/projects/win32-framework\r
+//\r
+//\r
+// Copyright (c) 2005-2011  David Nash\r
+//\r
+// Permission is hereby granted, free of charge, to\r
+// any person obtaining a copy of this software and\r
+// associated documentation files (the "Software"),\r
+// to deal in the Software without restriction, including\r
+// without limitation the rights to use, copy, modify,\r
+// merge, publish, distribute, sublicense, and/or sell\r
+// copies of the Software, and to permit persons to whom\r
+// the Software is furnished to do so, subject to the\r
+// following conditions:\r
+//\r
+// The above copyright notice and this permission notice\r
+// shall be included in all copies or substantial portions\r
+// of the Software.\r
+//\r
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF\r
+// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED\r
+// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A\r
+// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT\r
+// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR\r
+// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN\r
+// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE\r
+// OR OTHER DEALINGS IN THE SOFTWARE.\r
+//\r
+////////////////////////////////////////////////////////\r
+\r
+#ifndef _WIN32XX_WINUTILS_H_\r
+#define _WIN32XX_WINUTILS_H_\r
+\r
+\r
+// define useful macros from WindowsX.h\r
+#ifndef GET_X_LPARAM\r
+  #define GET_X_LPARAM(lp)  ((int)(short)LOWORD(lp))\r
+#endif\r
+#ifndef GET_Y_LPARAM\r
+  #define GET_Y_LPARAM(lp)  ((int)(short)HIWORD(lp))\r
+#endif\r
+\r
+// Define our own MIN and MAX macros\r
+// this avoids inconsistencies with Dev-C++ and other compilers, and\r
+// avoids conflicts between typical min/max macros and std::min/std::max\r
+#define MAX(a,b)            (((a) > (b)) ? (a) : (b))\r
+#define MIN(a,b)            (((a) < (b)) ? (a) : (b))\r
+\r
+\r
+namespace Win32xx\r
+{\r
+       // Forward declarations\r
+       class CPoint;\r
+       class CRect;\r
+       CWinApp* GetApp();\r
+       void TRACE(LPCTSTR str);\r
+\r
+\r
+       /////////////////////////////////////////\r
+       // Definition of the CSize class\r
+       // This class can be used to replace the SIZE structure\r
+       class CSize : public SIZE\r
+       {\r
+       public:\r
+               CSize()                                                         { cx = 0; cy = 0; }\r
+               CSize(int CX, int CY)                           { cx = CX; cy = CY; }\r
+               CSize(SIZE sz)                                          { cx = sz.cx; cy = sz.cy; }\r
+               CSize(POINT pt)                                         { cx = pt.x;  cy = pt.y; }\r
+               CSize(DWORD dw)                                         { cx = (short)LOWORD(dw); cy = (short)HIWORD(dw); }\r
+               void SetSize(int CX, int CY)            { cx = CX; cy = CY; }\r
+\r
+               // Operators\r
+               operator LPSIZE()                                       { return this; }\r
+               BOOL operator == (SIZE sz) const        { return (cx == sz.cx && cy == sz.cy); }\r
+               BOOL operator != (SIZE sz) const        { return (cx != sz.cx || cy != sz.cy); }\r
+               void operator += (SIZE sz)                      { cx += sz.cx; cy += sz.cy; }\r
+               void operator -= (SIZE sz)                      { cx -= sz.cx; cy -= sz.cy; }\r
+\r
+               // Operators returning CSize\r
+               CSize operator - () const                       { return CSize (-cx, -cy); }\r
+               CSize operator + (SIZE sz) const        { return CSize (cx + sz.cx, cy + sz.cy); }\r
+               CSize operator - (SIZE sz) const        { return CSize (cx - sz.cx, cy - sz.cy); }\r
+\r
+               // Operators returning CPoint\r
+               CPoint operator + (POINT point) const;\r
+               CPoint operator - (POINT point) const;\r
+\r
+               // Operators returning CRect\r
+               CRect operator + (RECT rc) const;\r
+               CRect operator - (RECT rc) const;\r
+       };\r
+\r
+\r
+       /////////////////////////////////////////\r
+       // Definition of the CPoint class\r
+       // This class can be used to replace the POINT structure\r
+       class CPoint : public POINT\r
+       {\r
+       public:\r
+               CPoint()                                                        { x = 0; y = 0; }\r
+               CPoint(int X, int Y)                            { x = X; y = Y; }\r
+               CPoint(POINT pt)                                        { x = pt.x ; y = pt.y; }\r
+               CPoint(POINTS pts)                                      { x = pts.x; y = pts.y; }\r
+               CPoint(SIZE sz)                                         { x = sz.cx; y = sz.cy; }\r
+               CPoint(DWORD dw)                                        { x = (short) LOWORD(dw); y = (short) HIWORD(dw); }\r
+\r
+               void Offset(int dx, int dy)                     { x += dx; y += dy; }\r
+               void Offset(POINT pt)                           { x += pt.x; y += pt.y; }\r
+               void Offset(SIZE sz)                            { x += sz.cx; y += sz.cy; }\r
+               void SetPoint(int X, int Y)                     { x = X; y = Y; }\r
+\r
+               // Operators\r
+               operator LPPOINT()                                      { return this; }\r
+               BOOL operator == (POINT pt) const       { return ((x == pt.x) && (y == pt.y)); }\r
+               BOOL operator != (POINT pt) const       { return ((x != pt.x) || (y != pt.y)); }\r
+               void operator += (SIZE sz)                      { x += sz.cx; y += sz.cy; }\r
+               void operator -= (SIZE sz)                      { x -= sz.cx; y -= sz.cy; }\r
+               void operator += (POINT pt)                     { x += pt.x; y += pt.y; }\r
+               void operator -= (POINT pt)                     { x -= pt.x; y -= pt.y; }\r
+\r
+               // Operators returning CPoint\r
+               CPoint operator - () const                      { return CPoint(-x, -y); }\r
+               CPoint operator + (SIZE sz) const       { return CPoint(x + sz.cx, y + sz.cy); }\r
+               CPoint operator - (SIZE sz) const       { return CPoint(x - sz.cx, y - sz.cy); }\r
+               CPoint operator + (POINT pt) const      { return CPoint(x + pt.x, y + pt.y); }\r
+               CPoint operator - (POINT pt) const      { return CPoint(x - pt.x, y - pt.y); }\r
+\r
+               // Operators returning CRect\r
+               CRect operator + (RECT rc) const;\r
+               CRect operator - (RECT rc) const;\r
+       };\r
+\r
+\r
+       /////////////////////////////////////////\r
+       // Definition of the CRect class\r
+       // This class can be used to replace the RECT structure.\r
+       class CRect : public RECT\r
+       {\r
+       public:\r
+               CRect()                                                                         { left = top = right = bottom = 0; }\r
+               CRect(int l, int t, int r, int b)                       { left = l; top = t; right = r; bottom = b; }\r
+               CRect(RECT rc)                                                          { left = rc.left; top = rc.top; right = rc.right; bottom = rc.bottom; }\r
+               CRect(POINT pt, SIZE sz)                                        { right = (left = pt.x) + sz.cx; bottom = (top = pt.y) + sz.cy; }\r
+               CRect(POINT topLeft, POINT bottomRight)         { left = topLeft.x; top = topLeft.y; right = bottomRight.x; bottom = bottomRight.y; }\r
+\r
+               BOOL CopyRect(RECT rc)                                          { return ::CopyRect(this, &rc); }\r
+               BOOL DeflateRect(int x, int y)                          { return ::InflateRect(this, -x, -y); }\r
+               BOOL DeflateRect(SIZE size)                                     { return ::InflateRect(this, -size.cx, -size.cy); }\r
+               BOOL DeflateRect(RECT rc)                                       { return ::InflateRect(this, rc.left - rc.right, rc.top - rc.bottom); }\r
+               BOOL DeflateRect(int l, int t, int r, int b){ return ::InflateRect(this, l - r, t - b); }\r
+               BOOL EqualRect(RECT rc) const                           { return ::EqualRect(&rc, this); }\r
+               BOOL InflateRect(int dx, int dy)                        { return ::InflateRect(this, dx, dy); }\r
+               BOOL InflateRect(SIZE sz)                                       { return ::InflateRect(this, sz.cx, sz.cy); }\r
+               BOOL InflateRect(RECT rc)                                       { return ::InflateRect(this, rc.right - rc.left, rc.bottom - rc.top); }\r
+               BOOL InflateRect(int l, int t, int r, int b){ return ::InflateRect(this, r - l, b - t); }\r
+               BOOL IntersectRect(RECT rc1, RECT rc2)          { return ::IntersectRect(this, &rc1, &rc2); }\r
+               BOOL IsRectEmpty() const                                        { return ::IsRectEmpty(this);}\r
+               BOOL IsRectNull() const                                         { return (left == 0 && right == 0 && top == 0 && bottom == 0); }\r
+               CRect MulDiv(int nMult, int nDiv) const         { return CRect ((left * nMult) / nDiv, (top * nMult) / nDiv,\r
+                                                                                                               (right * nMult) / nDiv, (bottom * nMult) / nDiv); }\r
+               void NormalizeRect()                                            { int nTemp; if (left > right) { nTemp = left; left = right; right = nTemp; }\r
+                                                                                                               if (top > bottom) { nTemp = top; top = bottom; bottom = nTemp; } }\r
+               BOOL OffsetRect(int dx, int dy)                         { return ::OffsetRect(this, dx, dy); }\r
+               BOOL OffsetRect(POINT pt)                                       { return ::OffsetRect(this, pt.x, pt.y); }\r
+               BOOL OffsetRect(SIZE size)                                      { return ::OffsetRect(this, size.cx, size.cy); }\r
+               BOOL PtInRect(POINT pt) const                           { return ::PtInRect(this, pt); }\r
+               BOOL SetRect(int l, int t, int r, int b)        { return ::SetRect(this, l, t, r, b); }\r
+               BOOL SetRect(POINT TopLeft, POINT BtmRight)     { return ::SetRect(this, TopLeft.x, TopLeft.y, BtmRight.x, BtmRight.y); }\r
+               BOOL SetRectEmpty()                                                     { return ::SetRectEmpty(this); }\r
+               BOOL SubtractRect(RECT rc1, RECT rc2)           { return ::SubtractRect(this, &rc1, &rc2); }\r
+               BOOL UnionRect(RECT rc1, RECT rc2)                      { return ::UnionRect(this, &rc1, &rc2); }\r
+\r
+               // Reposition rectangle\r
+               void MoveToX (int x)                                            { right = Width() + x; left = x; }\r
+               void MoveToY (int y)                                            { bottom = Height() + y; top = y; }\r
+               void MoveToXY (int x, int y)                            { MoveToX(x); MoveToY(y); }\r
+               void MoveToXY (POINT pt)                                        { MoveToX (pt.x); MoveToY (pt.y); }\r
+\r
+               // Attributes\r
+               int Height() const                                                      { return bottom - top; }\r
+               int Width() const                                                       { return right - left; }\r
+               CSize Size() const                                                      { return CSize(Width(), Height()); }\r
+               CPoint CenterPoint() const                                      { return CPoint((left + right) / 2, (top + bottom) / 2); }\r
+               CPoint TopLeft() const                                          { return CPoint(left, top); }\r
+               CPoint BottomRight() const                                      { return CPoint(right, bottom); }\r
+\r
+               // operators\r
+               operator LPRECT()                                                       { return this; }\r
+               BOOL operator == (RECT rc) const                        { return ::EqualRect(this, &rc); }\r
+               BOOL operator != (RECT rc) const                        { return !::EqualRect(this, &rc); }\r
+               void operator += (POINT pt)                                     { ::OffsetRect(this, pt.x, pt.y); }\r
+               void operator += (SIZE size)                            { ::OffsetRect(this, size.cx, size.cy); }\r
+               void operator += (RECT rc)                                      { ::InflateRect(this, rc.right - rc.left, rc.bottom - rc.top); }\r
+               void operator -= (RECT rc)                                      { ::InflateRect(this, rc.left - rc.right, rc.top - rc.bottom); }\r
+               void operator -= (POINT pt)                                     { ::OffsetRect(this, -pt.x, -pt.y); }\r
+               void operator -= (SIZE sz)                                      { ::OffsetRect(this, -sz.cx, -sz.cy); }\r
+               void operator &= (RECT rc)                                      { ::IntersectRect(this, this, &rc); }\r
+               void operator |= (RECT rc)                                      { ::UnionRect(this, this, &rc); }\r
+\r
+               // Operators returning CRect\r
+               CRect operator + (POINT pt) const                       { CRect rc(*this); ::OffsetRect(&rc, pt.x, pt.y); return rc; }\r
+               CRect operator - (POINT pt) const                       { CRect rc(*this); ::OffsetRect(&rc, -pt.x, -pt.y); return rc; }\r
+               CRect operator + (SIZE sz) const                        { CRect rc(*this); ::OffsetRect(&rc, sz.cx, sz.cy); return rc; }\r
+               CRect operator - (SIZE sz) const                        { CRect rc(*this); ::OffsetRect(&rc, -sz.cx, -sz.cy); return rc; }\r
+               CRect operator + (RECT rc) const                        { CRect rc1(*this); rc1.InflateRect(rc); return rc1; }\r
+               CRect operator - (RECT rc) const                        { CRect rc1(*this); rc1.DeflateRect(rc); return rc1; }\r
+               CRect operator & (RECT rc) const                        { CRect rc1; ::IntersectRect(&rc1, this, &rc); return rc1; }\r
+               CRect operator | (RECT rc) const                        { CRect rc1; ::UnionRect(&rc1, this, &rc); return rc1; }\r
+       };\r
+\r
+       // CSize member function definitions\r
+       inline CPoint CSize::operator + (POINT pt) const        { return CPoint(pt) + *this; }\r
+       inline CPoint CSize::operator - (POINT pt) const        { return CPoint(pt) - *this; }\r
+       inline CRect CSize::operator + (RECT rc) const          { return CRect(rc) + *this; }\r
+       inline CRect CSize::operator - (RECT rc) const          { return CRect(rc) - *this; }\r
+\r
+       // CPoint member function definitions\r
+       inline CRect CPoint::operator + (RECT rc) const         { return CRect(rc) + *this; }\r
+       inline CRect CPoint::operator - (RECT rc) const         { return CRect(rc) - *this; }\r
+\r
+\r
+       ////////////////////////////////////////////////////////\r
+       // Classes and functions (typedefs) for text conversions\r
+       //\r
+       //  This section defines the following text conversions:\r
+       //  A2BSTR              ANSI  to BSTR\r
+       //  A2OLE               ANSI  to OLE\r
+       //      A2T                     ANSI  to TCHAR\r
+       //      A2W                     ANSI  to WCHAR\r
+       //  OLE2A               OLE   to ANSI\r
+       //  OLE2T               OLE   to TCHAR\r
+       //  OLE2W               OLE   to WCHAR\r
+       //  T2A                 TCHAR to ANSI\r
+       //  T2BSTR              TCHAR to BSTR\r
+       //  T2OLE       TCHAR to OLE\r
+       //  T2W                 TCHAR to WCHAR\r
+       //  W2A                 WCHAR to ANSI\r
+       //  W2BSTR              WCHAR to BSTR\r
+       //  W2OLE               WCHAR to OLE\r
+       //  W2T                 WCHAR to TCHAR\r
+\r
+       // About different character and string types:\r
+       // ------------------------------------------\r
+       // char (or CHAR) character types are ANSI (8 bits).\r
+       // wchar_t (or WCHAR) character types are Unicode (16 bits).\r
+       // TCHAR characters are Unicode if the _UNICODE macro is defined, otherwise they are ANSI.\r
+       // BSTR (Basic String) is a type of string used in Visual Basic and COM programming.\r
+       // OLE is the same as WCHAR. It is used in Visual Basic and COM programming.\r
+\r
+\r
+       // Forward declarations of our classes. They are defined later.\r
+       class CA2A;\r
+       class CA2W;\r
+       class CW2A;\r
+       class CW2W;\r
+       class CA2BSTR;\r
+       class CW2BSTR;\r
+\r
+       // typedefs for the well known text conversions\r
+       typedef CA2W A2W;\r
+       typedef CW2A W2A;\r
+       typedef CW2BSTR W2BSTR;\r
+       typedef CA2BSTR A2BSTR;\r
+       typedef CW2A BSTR2A;\r
+       typedef CW2W BSTR2W;\r
+\r
+#ifdef _UNICODE\r
+       typedef CA2W A2T;\r
+       typedef CW2A T2A;\r
+       typedef CW2W T2W;\r
+       typedef CW2W W2T;\r
+       typedef CW2BSTR T2BSTR;\r
+       typedef BSTR2W BSTR2T;\r
+#else\r
+       typedef CA2A A2T;\r
+       typedef CA2A T2A;\r
+       typedef CA2W T2W;\r
+       typedef CW2A W2T;\r
+       typedef CA2BSTR T2BSTR;\r
+       typedef BSTR2A BSTR2T;\r
+#endif\r
+\r
+       typedef A2W  A2OLE;\r
+       typedef T2W  T2OLE;\r
+       typedef CW2W W2OLE;\r
+       typedef W2A  OLE2A;\r
+       typedef W2T  OLE2T;\r
+       typedef CW2W OLE2W;\r
+\r
+       class CA2W\r
+       {\r
+       public:\r
+               CA2W(LPCSTR pStr) : m_pStr(pStr)\r
+               {\r
+                       if (pStr)\r
+                       {\r
+                               // Resize the vector and assign null WCHAR to each element\r
+                               int length = (int)strlen(pStr)+1;\r
+                               m_vWideArray.assign(length, L'\0');\r
+\r
+                               // Fill our vector with the converted WCHAR array\r
+                               MultiByteToWideChar(CP_ACP, 0, pStr, -1, &m_vWideArray[0], length);\r
+                       }\r
+               }\r
+               ~CA2W() {}\r
+               operator LPCWSTR() { return m_pStr? &m_vWideArray[0] : NULL; }\r
+               operator LPOLESTR() { return m_pStr? (LPOLESTR)&m_vWideArray[0] : (LPOLESTR)NULL; }\r
+\r
+       private:\r
+               CA2W(const CA2W&);\r
+               CA2W& operator= (const CA2W&);\r
+               std::vector<wchar_t> m_vWideArray;\r
+               LPCSTR m_pStr;\r
+       };\r
+\r
+       class CW2A\r
+       {\r
+       public:\r
+               CW2A(LPCWSTR pWStr) : m_pWStr(pWStr)\r
+               {\r
+                       // Resize the vector and assign null char to each element\r
+                       int length = (int)wcslen(pWStr)+1;\r
+                       m_vAnsiArray.assign(length, '\0');\r
+\r
+                       // Fill our vector with the converted char array\r
+                       WideCharToMultiByte(CP_ACP, 0, pWStr, -1, &m_vAnsiArray[0], length, NULL,NULL);\r
+               }\r
+\r
+               ~CW2A() {}\r
+               operator LPCSTR() { return m_pWStr? &m_vAnsiArray[0] : NULL; }\r
+\r
+       private:\r
+               CW2A(const CW2A&);\r
+               CW2A& operator= (const CW2A&);\r
+               std::vector<char> m_vAnsiArray;\r
+               LPCWSTR m_pWStr;\r
+       };\r
+\r
+       class CW2W\r
+       {\r
+       public:\r
+               CW2W(LPCWSTR pWStr) : m_pWStr(pWStr) {}\r
+               operator LPCWSTR() { return (LPWSTR)m_pWStr; }\r
+               operator LPOLESTR() { return (LPOLESTR)m_pWStr; }\r
+\r
+       private:\r
+               CW2W(const CW2W&);\r
+               CW2W& operator= (const CW2W&);\r
+\r
+               LPCWSTR m_pWStr;\r
+       };\r
+\r
+       class CA2A\r
+       {\r
+       public:\r
+               CA2A(LPCSTR pStr) : m_pStr(pStr) {}\r
+               operator LPCSTR() { return (LPSTR)m_pStr; }\r
+\r
+       private:\r
+               CA2A(const CA2A&);\r
+               CA2A& operator= (const CA2A&);\r
+\r
+               LPCSTR m_pStr;\r
+       };\r
+\r
+       class CW2BSTR\r
+       {\r
+       public:\r
+               CW2BSTR(LPCWSTR pWStr) { m_bstrString = ::SysAllocString(pWStr); }\r
+               ~CW2BSTR() { ::SysFreeString(m_bstrString); }\r
+               operator BSTR() { return m_bstrString;}\r
+\r
+       private:\r
+               CW2BSTR(const CW2BSTR&);\r
+               CW2BSTR& operator= (const CW2BSTR&);\r
+               BSTR m_bstrString;\r
+       };\r
+\r
+       class CA2BSTR\r
+       {\r
+       public:\r
+               CA2BSTR(LPCSTR pStr) { m_bstrString = ::SysAllocString(A2W(pStr)); }\r
+               ~CA2BSTR() { ::SysFreeString(m_bstrString); }\r
+               operator BSTR() { return m_bstrString;}\r
+\r
+       private:\r
+               CA2BSTR(const CA2BSTR&);\r
+               CA2BSTR& operator= (const CA2BSTR&);\r
+               BSTR m_bstrString;\r
+       };\r
+\r
+\r
+       ////////////////////////////////////////\r
+       // Global Functions\r
+       //\r
+\r
+       inline CWnd* FromHandle(HWND hWnd)\r
+       // Returns the CWnd object associated with the window handle\r
+       {\r
+               assert( GetApp() );\r
+               CWnd* pWnd = hWnd? GetApp()->GetCWndFromMap(hWnd) : 0;\r
+               if ( hWnd != NULL && pWnd == 0 )\r
+               {\r
+                       GetApp()->AddTmpWnd(hWnd);\r
+                       pWnd = GetApp()->GetCWndFromMap(hWnd);\r
+                       ::PostMessage(hWnd, UWM_CLEANUPTEMPS, 0, 0);\r
+               }\r
+\r
+               return pWnd;\r
+       }\r
+\r
+       \r
+       inline CWinApp* GetApp()\r
+       // Returns a pointer to the CWinApp derrived class\r
+       {\r
+               return CWinApp::SetnGetThis();\r
+       }\r
+\r
+       inline CPoint GetCursorPos()\r
+       {\r
+               CPoint pt;\r
+               ::GetCursorPos(&pt);\r
+               return pt;\r
+       }\r
+\r
+       inline HBITMAP LoadBitmap (LPCTSTR lpszName)\r
+       {\r
+               assert(GetApp());\r
+\r
+               HBITMAP hBitmap = (HBITMAP)::LoadImage (GetApp()->GetResourceHandle(), lpszName, IMAGE_BITMAP, 0, 0, LR_DEFAULTCOLOR);\r
+               return hBitmap;\r
+       }\r
+\r
+       inline HBITMAP LoadBitmap (int nID)\r
+       {\r
+               return LoadBitmap(MAKEINTRESOURCE(nID));\r
+       }\r
+\r
+\r
+       inline void TRACE(LPCTSTR str)\r
+       // TRACE sends a string to the debug/output pane, or an external debugger\r
+       {\r
+  #ifdef _DEBUG\r
+               OutputDebugString(str);\r
+  #else\r
+               UNREFERENCED_PARAMETER(str); // no-op\r
+  #endif\r
+       }\r
+\r
+  #ifndef _WIN32_WCE           // for Win32/64 operating systems, not WinCE\r
+\r
+       inline int GetWinVersion()\r
+       {\r
+               DWORD dwVersion = GetVersion();\r
+               int Platform = (dwVersion < 0x80000000)? 2:1;\r
+               int MajorVer = LOBYTE(LOWORD(dwVersion));\r
+               int MinorVer = HIBYTE(LOWORD(dwVersion));\r
+\r
+               int nVersion =  1000*Platform + 100*MajorVer + MinorVer;\r
+\r
+               // Return values and window versions:\r
+               //  1400     Windows 95\r
+               //  1410     Windows 98\r
+               //  1490     Windows ME\r
+               //  2400     Windows NT\r
+               //  2500     Windows 2000\r
+               //  2501     Windows XP\r
+               //  2502     Windows Server 2003\r
+               //  2600     Windows Vista and Windows Server 2008\r
+               //  2601     Windows 7\r
+\r
+               return nVersion;\r
+       }\r
+\r
+       inline int GetComCtlVersion()\r
+       {\r
+               // Load the Common Controls DLL\r
+               HMODULE hComCtl = ::LoadLibraryA("COMCTL32.DLL");\r
+               if (!hComCtl)\r
+                       return 0;\r
+\r
+               int ComCtlVer = 400;\r
+\r
+               if (::GetProcAddress(hComCtl, "InitCommonControlsEx"))\r
+               {\r
+                       // InitCommonControlsEx is unique to 4.7 and later\r
+                       ComCtlVer = 470;\r
+\r
+                       if (::GetProcAddress(hComCtl, "DllGetVersion"))\r
+                       {\r
+                               typedef HRESULT CALLBACK DLLGETVERSION(DLLVERSIONINFO*);\r
+                               DLLGETVERSION* pfnDLLGetVersion = NULL;\r
+\r
+                               pfnDLLGetVersion = (DLLGETVERSION*)::GetProcAddress(hComCtl, "DllGetVersion");\r
+                               if(pfnDLLGetVersion)\r
+                               {\r
+                                       DLLVERSIONINFO dvi;\r
+                                       dvi.cbSize = sizeof dvi;\r
+                                       if(NOERROR == pfnDLLGetVersion(&dvi))\r
+                                       {\r
+                                               DWORD dwVerMajor = dvi.dwMajorVersion;\r
+                                               DWORD dwVerMinor = dvi.dwMinorVersion;\r
+                                               ComCtlVer = 100 * dwVerMajor + dwVerMinor;\r
+                                       }\r
+                               }\r
+                       }\r
+                       else if (::GetProcAddress(hComCtl, "InitializeFlatSB"))\r
+                               ComCtlVer = 471;        // InitializeFlatSB is unique to version 4.71\r
+               }\r
+\r
+               ::FreeLibrary(hComCtl);\r
+\r
+               // return values and DLL versions\r
+               // 400  dll ver 4.00    Windows 95/Windows NT 4.0\r
+               // 470  dll ver 4.70    Internet Explorer 3.x\r
+               // 471  dll ver 4.71    Internet Explorer 4.0\r
+               // 472  dll ver 4.72    Internet Explorer 4.01 and Windows 98\r
+               // 580  dll ver 5.80    Internet Explorer 5\r
+               // 581  dll ver 5.81    Windows 2000 and Windows ME\r
+               // 582  dll ver 5.82    Windows XP or Vista without XP themes\r
+               // 600  dll ver 6.00    Windows XP with XP themes\r
+               // 610  dll ver 6.10    Windows Vista with XP themes\r
+               // 616  dll ver 6.16    Windows Vista SP1 or Windows 7 with XP themes\r
+\r
+               return ComCtlVer;\r
+       }\r
+\r
+       inline UINT GetSizeofMenuItemInfo()\r
+       {\r
+               UINT uSize = sizeof(MENUITEMINFO);\r
+               // For Win95 and NT, cbSize needs to be 44\r
+               if (1400 == (GetWinVersion()) || (2400 == GetWinVersion()))\r
+                       uSize = 44;\r
+\r
+               return uSize;\r
+       }\r
+\r
+       inline UINT GetSizeofNonClientMetrics()\r
+       {\r
+               // This function correctly determines the sizeof NONCLIENTMETRICS\r
+               UINT uSize = sizeof (NONCLIENTMETRICS);\r
+\r
+  #if (WINVER >= 0x0600)\r
+               if (GetWinVersion() < 2600 && (uSize > 500))    // Is OS version less than Vista\r
+                       uSize -= sizeof(int);           // Adjust size back to correct value\r
+  #endif\r
+\r
+               return uSize;\r
+       }\r
+\r
+       \r
+\r
+       // A global function to report the state of the left mouse button\r
+       inline BOOL IsLeftButtonDown()\r
+       {\r
+               SHORT state;\r
+               if (GetSystemMetrics(SM_SWAPBUTTON))\r
+                       // Mouse buttons are swapped\r
+                       state = GetAsyncKeyState(VK_RBUTTON);\r
+               else\r
+                       // Mouse buttons are not swapped\r
+                       state = GetAsyncKeyState(VK_LBUTTON);\r
+\r
+               // returns true if the left mouse button is down\r
+               return (state & 0x8000);\r
+       }\r
+\r
+       inline BOOL IsAeroThemed()\r
+       {\r
+               BOOL bIsAeroThemed = FALSE;\r
+\r
+               // Test if Windows version is XP or greater\r
+               if (GetWinVersion() >= 2501)\r
+               {\r
+                       HMODULE hMod = ::LoadLibrary(_T("uxtheme.dll"));\r
+                       if(hMod)\r
+                       {\r
+                               // Declare pointers to IsCompositionActive function\r
+                               FARPROC pIsCompositionActive = ::GetProcAddress(hMod, "IsCompositionActive");\r
+\r
+                               if(pIsCompositionActive)\r
+                               {\r
+                                       if(pIsCompositionActive())\r
+                                       {\r
+                                               bIsAeroThemed = TRUE;\r
+                                       }\r
+                               }\r
+                               ::FreeLibrary(hMod);\r
+                       }\r
+               }\r
+\r
+               return bIsAeroThemed;\r
+       }\r
+\r
+       inline BOOL IsXPThemed()\r
+       {\r
+               BOOL bIsXPThemed = FALSE;\r
+\r
+               // Test if Windows version is XP or greater\r
+               if (GetWinVersion() >= 2501)\r
+               {\r
+                       HMODULE hMod = ::LoadLibrary(_T("uxtheme.dll"));\r
+                       if(hMod)\r
+                       {\r
+                               // Declare pointers to functions\r
+                               FARPROC pIsAppThemed   = ::GetProcAddress(hMod, "IsAppThemed");\r
+                               FARPROC pIsThemeActive = ::GetProcAddress(hMod, "IsThemeActive");\r
+\r
+                               if(pIsAppThemed && pIsThemeActive)\r
+                               {\r
+                                       if(pIsAppThemed() && pIsThemeActive())\r
+                                       {\r
+                                               // Test if ComCtl32 dll used is version 6 or later\r
+                                               bIsXPThemed = (GetComCtlVersion() >= 600);\r
+                                       }\r
+                               }\r
+                               ::FreeLibrary(hMod);\r
+                       }\r
+               }\r
+\r
+               return bIsXPThemed;\r
+       }\r
+\r
+  #endif // #ifndef _WIN32_WCE\r
+\r
+  // Required for WinCE\r
+  #ifndef lstrcpyn\r
+       inline LPTSTR lstrcpyn(LPTSTR lpstrDest, LPCTSTR lpstrSrc, int nLength)\r
+       {\r
+               if(NULL == lpstrDest || NULL == lpstrSrc || nLength <= 0)\r
+                       return NULL;\r
+               int nLen = MIN((int)lstrlen(lpstrSrc), nLength - 1);\r
+               LPTSTR lpstrRet = (LPTSTR)memcpy(lpstrDest, lpstrSrc, nLen * sizeof(TCHAR));\r
+               lpstrDest[nLen] = _T('\0');\r
+               return lpstrRet;\r
+       }\r
+  #endif // !lstrcpyn\r
+\r
+}\r
+\r
+\r
+#endif // _WIN32XX_WINUTILS_H_\r

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