--- /dev/null
+///////////////////////////////////////////////////////////////////////\r
+// targetver.h is used to define the Windows API macros that target the \r
+// version of the Windows operating system you wish to support.\r
+\r
+\r
+// For Windows 95\r
+//#define WINVER 0x0400\r
+//#define _WIN32_WINDOWS 0x0400\r
+//#define _WIN32_IE 0x0300\r
+\r
+// For Windows 98\r
+#define WINVER 0x0410\r
+#define _WIN32_WINDOWS 0x0410\r
+#define _WIN32_IE 0x0401\r
+\r
+// For Windows NT4\r
+//#define WINVER 0x0400\r
+//#define _WIN32_WINNT 0x0400\r
+//#define _WIN32_IE 0x0200\r
+//#define NTDDI_VERSION 0x05000000\r
+\r
+// For Windows ME\r
+//#define WINVER 0x0500\r
+//#define _WIN32_WINNT 0x0500\r
+//#define _WIN32_IE 0x0500\r
+\r
+// For Windows 2000\r
+//#define WINVER 0x0500\r
+//#define _WIN32_WINNT 0x0500\r
+//#define _WIN32_IE 0x0500\r
+//#define NTDDI_VERSION 0x05000000\r
+\r
+// For Windows XP\r
+//#define WINVER 0x0501\r
+//#define _WIN32_WINNT 0x0501\r
+//#define _WIN32_IE 0x0501\r
+//#define NTDDI_VERSION 0x05010000\r
+\r
+// For Windows Vista\r
+//#define WINVER 0x0600\r
+//#define _WIN32_WINNT 0x0600\r
+//#define _WIN32_IE 0x0600\r
+//#define NTDDI_VERSION 0x06000000\r
+\r
+// For Windows 7\r
+//#define WINVER 0x0601\r
+//#define _WIN32_WINNT 0x0601\r
+//#define _WIN32_IE 0x0601\r
+//#define NTDDI_VERSION 0x06010000\r
+\r
+\r
+// Users of Visual Studio 10 can do this instead\r
+// #include "SDKDDKver.h"\r