--- /dev/null
+"""<title>an example of text usage</title>"""
+import pygame
+from pygame.locals import *
+
+# the following line is not needed if pgu is installed
+import sys; sys.path.insert(0, "..")
+
+from pgu import text
+
+pygame.font.init()
+
+screen = pygame.display.set_mode((640,480),SWSURFACE)
+fg = (0,0,0)
+bg = (0,192,255)
+screen.fill(bg)
+bg = (255,255,255)
+
+font = pygame.font.SysFont("default", 24)
+
+##::
+text.write(screen,font,(0,0),bg,"Hello World!")
+text.writec(screen,font,bg,"Centered Text")
+text.writepre(screen,font,pygame.Rect(160,48,320,100),fg,"""This is some
+preformatted
+ t e x t""")
+text.writewrap(screen,font,pygame.Rect(160,268,320,100),fg,"""This is some text that will wrap automatically. This is some text that will wrap automatically.
+
+This is some text that will wrap automatically. This is some text that will wrap automatically.""")
+##
+
+pygame.display.flip()
+
+_quit = 0
+while not _quit:
+ for e in pygame.event.get():
+ if e.type is QUIT: _quit = 1
+ pygame.time.wait(10)