void makeMenu() {\r
//int main, object, objectsize, material, texture, gtexture, light;\r
\r
- /*glutCreateMenu(processMainEvents);\r
+ glutCreateMenu(processMainEvents);\r
\r
\r
- int objectSize = sizeof(objectMenuEntries) / sizeof(objectMenuEntries[0]);\r
+ /*int objectSize = sizeof(objectMenuEntries) / sizeof(objectMenuEntries[0]);\r
int numMenus = objectSize/10 + 1;\r
int objectSubmenu[numMenus];\r
\r