glMatrixMode(GL_MODELVIEW);\r
glLoadIdentity();\r
gluLookAt(\r
- 0.0, 90.0, 60.0, /* eye is at (x,y,z) */\r
+ 0.0, 0.0, 60.0, /* eye is at (x,y,z) */\r
0.0, 0.0, 0.0, /* center is at (x,y,z) */\r
- 0.0, 100.0, 0.0 /* up is in postivie Y direction */\r
+ 0.0, 1.0, 0.0 /* up is in postivie Y direction */\r
);\r
\r
/* Reposition the light source. */\r
\r
glPushMatrix();\r
glLoadIdentity();\r
- glTranslatef(0.0, 0.0, 0.0);\r
+ //glTranslatef(0.0, 0.0, 0.0);\r
\r
glutSolidTeapot(5); // Draw teapot for test\r
glPopMatrix();\r
\r
glPushMatrix();\r
glDisable(GL_LIGHTING);\r
- glLoadIdentity();\r
glColor3f(1.0, 1.0, 1.0);\r
\r
/* Draw a yellow ball at the light source. */\r