* @param h New height\r
*/\r
void windowReshape(int w, int h) {\r
- GLdouble near = -1000.0;\r
- GLdouble far = 1000.0;\r
+ GLdouble near = -100.0;\r
+ GLdouble far = 100.0;\r
\r
glViewport(0, 0, (GLsizei) w, (GLsizei) h);\r
glMatrixMode(GL_PROJECTION);\r