glDisable(GL_BLEND);\r
\r
glPushMatrix();\r
- glDisable(GL_LIGHTING);\r
- \r
+ glLoadIdentity();\r
glColor3f(1.0, 0.0, 1.0);\r
- glTranslatef(-8, 0, -10.0);\r
+ glTranslatef(-8.0, 0.0, -10.0);\r
\r
glutSolidTeapot(1); // Draw teapot for test\r
- \r
- glEnable(GL_LIGHTING);\r
glPopMatrix();\r
\r
glPushMatrix();\r
glDisable(GL_LIGHTING);\r
+ //glLoadIdentity();\r
glColor3f(1.0, 1.0, 1.0);\r
\r
/* Draw a yellow ball at the light source. */\r