Code cleanup and partial modification to control code
[matches/MCTX3420.git] / server / control.c
index 7f5ea34..70fc2ee 100644 (file)
@@ -1,6 +1,55 @@
+/**
+ * @file control.c
+ * @brief Handles all client control requests (admin/actuator related)
+ */
 #include "common.h"
 #include "control.h"
 
+const char * g_actuator_names[NUMACTUATORS] = {        
+       "Pressure regulator", "Solenoid 1" 
+};
+
+/**
+ * Handles control of the actuators.
+ */
+void ActuatorHandler(FCGIContext *context, ActuatorId id, const char *set_value) {
+       char *ptr;
+       
+       switch(id) { //Add new actuators here
+               case ACT_PRESSURE: //Suppose is pressure regulator. 0-700 input (kPa)
+               {
+                       int value = strtol(set_value, &ptr, 10);
+                       if (*ptr == '\0' && value >= 0 && value <= 700) {
+                               FCGI_BeginJSON(context, STATUS_OK);
+                               FCGI_JSONKey("description");
+                               FCGI_JSONValue("\"Set pressure to %d kPa!\"", value);
+                               FCGI_EndJSON();
+                       } else {
+                               FCGI_RejectJSONEx(context, 
+                                       STATUS_ERROR, "Invalid pressure specified.");
+                       }
+               } break;
+               case ACT_SOLENOID1:
+               {
+                       int value = strtol(set_value, &ptr, 10);
+                       if (*ptr == '\0') {
+                               const char *state = "off";
+                               if (value)
+                                       state = "on";
+                               FCGI_BeginJSON(context, STATUS_OK);
+                               FCGI_JSONKey("description");
+                               FCGI_JSONValue("\"Solenoid 1 turned %s!\"", state);
+                               FCGI_EndJSON();
+                       } else {
+                               FCGI_RejectJSON(context, "Invalid actuator value specified");
+                       }
+               } break;
+               default:
+                       FCGI_RejectJSONEx(context, 
+                               STATUS_ERROR, "Invalid actuator id specified.");
+       }
+}
+
 /**
  * System control handler. This covers control over all aspects of the system.
  * E.g: Actuators, system commands (start/stop experiment/recording) etc
  * @param params The input parameters
  */
 void Control_Handler(FCGIContext *context, char *params) {
-       const char *key, *value, *loginkey = NULL, *action = NULL;
+       const char *action, *key = "", *mode = "", *name = "";
        bool force = false;
-       
-       while ((params = FCGI_KeyPair(params, &key, &value))) {
-               if (!strcmp(key, "action"))
-                       action = value;
-               else if (!strcmp(key, "key"))
-                       loginkey = value;
-               else if (!strcmp(key, "force"))
-                       force = !force;
-               else if (!strcmp(key, "id")) {
-               
-               }
-               else if (!strcmp(key, "value")) {
-               
-               }
-       }
-       
-       if (!strcmp(action, "start")) {
-               FCGI_Authorize(context, force);
-       } else if (!strcmp(action, "stop")) { //Don't require control key to stop...
-               //EMERGENCY STOP!!
-               FCGI_BeginJSON(context, STATUS_OK);
-               FCGI_JSONPair("description", "stopped!"); //Not really
-               FCGI_EndJSON();
-       } else {
-               if (!FCGI_Authorized(context, loginkey)) {
-                       FCGI_BeginJSON(context, STATUS_UNAUTHORIZED);
-                       FCGI_JSONPair("description", "Invalid key specified.");
-                       FCGI_EndJSON();
-                       return;
-               } else if (!strcmp(action, "end")) {
-                       FCGI_AuthorizeEnd(context);
-               } else if (!strcmp(action, "set")) {
-                       FCGI_BeginJSON(context, STATUS_OK);
-                       FCGI_JSONPair("description", "actuated!");
-                       FCGI_EndJSON();
+
+       FCGIValue values[5] = {
+               {"action", &action, FCGI_REQUIRED(FCGI_STRING_T)},
+               {"key", &key, FCGI_STRING_T},
+               {"force", &force, FCGI_BOOL_T},
+               {"mode", &mode, FCGI_STRING_T},
+               {"name", &name, FCGI_STRING_T}
+       };
+
+       if (!FCGI_ParseRequest(context, params, values, 5))
+               return;
+
+       if (!strcmp(action, "gain")) {
+               FCGI_BeginControl(context, force);
+       } else { 
+               if (!FCGI_HasControl(context, key)) {
+                       FCGI_RejectJSONEx(context, 
+                               STATUS_UNAUTHORIZED, "Invalid control key specified.");
+                       
+               } else if (!strcmp(action, "release")) {
+                       FCGI_EndControl(context);
+               } else if (!strcmp(action, "experiment")) {
+                       if (!strcmp(mode, "start")) {
+                               FCGI_BeginJSON(context, STATUS_OK);
+                               FCGI_JSONPair("description", mode);
+                               FCGI_EndJSON();
+                       } else if (!strcmp(mode, "pause")) {
+                               FCGI_BeginJSON(context, STATUS_OK);
+                               FCGI_JSONPair("description", mode);
+                               FCGI_EndJSON();
+                       } else if (!strcmp(mode, "stop")) {
+                               FCGI_BeginJSON(context, STATUS_OK);
+                               FCGI_JSONPair("description", mode);
+                               FCGI_EndJSON();
+                       } else {
+                               FCGI_RejectJSON(context, "Unknown experiment mode specified");
+                       }
+               } else {
+                       FCGI_RejectJSON(context, "Unknown action specified");
                }
        }
 }

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