void Document::GenBaseQuadtree()
{
- m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, 1, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QTC_UNKNOWN, 0, 1});
- m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QTC_UNKNOWN, 1, ObjectCount()});
+ m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QTC_UNKNOWN, 0, ObjectCount()});
m_quadtree.root_id = 0;
+ GenQuadChild(0, QTC_TOP_LEFT);
+ GenQuadParent(0, QTC_BOTTOM_RIGHT);
}
-QuadTreeIndex Document::GenQuadNode(QuadTreeIndex parent, QuadTreeNodeChildren type)
+QuadTreeIndex Document::GenQuadChild(QuadTreeIndex parent, QuadTreeNodeChildren type)
{
QuadTreeIndex new_index = m_quadtree.nodes.size();
m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, parent, type, 0, 0});
m_objects.bounds.push_back(TransformToQuadChild(m_objects.bounds[i], type));
m_objects.types.push_back(m_objects.types[i]);
m_objects.data_indices.push_back(m_objects.data_indices[i]);
+ m_count++;
}
}
m_quadtree.nodes[new_index].object_end = m_objects.bounds.size();
return new_index;
}
+// Reparent a quadtree node, making it the "type" child of a new node.
+QuadTreeIndex Document::GenQuadParent(QuadTreeIndex child, QuadTreeNodeChildren type)
+{
+ QuadTreeIndex new_index = m_quadtree.nodes.size();
+ m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, -1, QTC_UNKNOWN, 0, 0});
+
+ m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size();
+ for (unsigned i = m_quadtree.nodes[child].object_begin; i < m_quadtree.nodes[child].object_end; ++i)
+ {
+ m_objects.bounds.push_back(TransformFromQuadChild(m_objects.bounds[i], type));
+ m_objects.types.push_back(m_objects.types[i]);
+ m_objects.data_indices.push_back(m_objects.data_indices[i]);
+ m_count++;
+ }
+ m_quadtree.nodes[new_index].object_end = m_objects.bounds.size();
+ switch (type)
+ {
+ case QTC_TOP_LEFT:
+ m_quadtree.nodes[new_index].top_left = child;
+ break;
+ case QTC_TOP_RIGHT:
+ m_quadtree.nodes[new_index].top_right = child;
+ break;
+ case QTC_BOTTOM_LEFT:
+ m_quadtree.nodes[new_index].bottom_left = child;
+ break;
+ case QTC_BOTTOM_RIGHT:
+ m_quadtree.nodes[new_index].bottom_right = child;
+ break;
+ default:
+ Fatal("Tried to add a QuadTree child of invalid type!");
+ }
+ return new_index;
+}
+
#endif
void Document::Load(const string & filename)
#include "../contrib/pugixml-1.4/src/pugixml.hpp"
#include "../contrib/pugixml-1.4/src/pugixml.cpp"
+/**
+ * Load an SVG into a rectangle
+ */
void Document::LoadSVG(const string & filename, const Rect & bounds)
{
using namespace pugi;
input.close();
// Combine all SVG tags into one thing because lazy
- for (xml_node svg : doc_xml.children("svg"))
+ for (xml_node svg = doc_xml.child("svg"); svg; svg = svg.next_sibling("svg"))
{
Real width = svg.attribute("width").as_float() * bounds.w;
Real height = svg.attribute("width").as_float() * bounds.h;
// Rectangles
Real coords[4];
const char * attrib_names[] = {"x", "y", "width", "height"};
- for (pugi::xml_node rect : svg.children("rect"))
+ for (pugi::xml_node rect = svg.child("rect"); rect; rect = rect.next_sibling("rect"))
{
for (size_t i = 0; i < 4; ++i)
coords[i] = rect.attribute(attrib_names[i]).as_float();
}
// Circles
- for (pugi::xml_node circle : svg.children("circle"))
+ for (pugi::xml_node circle = svg.child("circle"); circle; circle = circle.next_sibling("circle"))
{
Real cx = circle.attribute("cx").as_float();
Real cy = circle.attribute("cy").as_float();
}
// paths
- for (pugi::xml_node path : svg.children("path"))
+ for (pugi::xml_node path = svg.child("path"); path; path = path.next_sibling("path"))
{
string d = path.attribute("d").as_string();
while (i < d.size())
{
- if (d[i] == ',' || isalpha(d[i]) || iswspace(d[i]))
+ if (d[i] == ',' || (isalpha(d[i]) && d[i] != 'e') || iswspace(d[i]))
{
if (token.size() == 0 && !iswspace(d[i]))
{
// Seriously this isn't really very DOM-like at all is it?
void Document::AddPathFromString(const string & d, const Rect & bounds)
{
- Real x[3] = {0,0,0};
- Real y[3] = {0,0,0};
+ Real x[4] = {0,0,0,0};
+ Real y[4] = {0,0,0,0};
string token("");
string command("m");
+ Real x0(0);
+ Real y0(0);
+
unsigned i = 0;
unsigned prev_i = 0;
- Real x0;
- Real y0;
- bool started = false;
+
+ bool start = false;
+
while (i < d.size() && GetToken(d, token, i).size() > 0)
{
if (isalpha(token[0]))
{
i = prev_i; // hax
if(command == "")
- command = "l";
+ command = "L";
}
+
+ bool relative = islower(command[0]);
- if (command == "m")
+ if (command == "m" || command == "M")
{
Debug("Construct moveto command");
- x[0] = strtod(GetToken(d,token,i).c_str(),NULL) / bounds.w;
+ Real dx = strtod(GetToken(d,token,i).c_str(),NULL) / bounds.w;
assert(GetToken(d,token,i) == ",");
- y[0] = strtod(GetToken(d,token,i).c_str(),NULL) / bounds.h;
- if (!started)
- {
- x0 = x[0];
- y0 = y[0];
- started = true;
- }
+ Real dy = strtod(GetToken(d,token,i).c_str(),NULL) / bounds.h;
+
+ x[0] = (relative) ? x[0] + dx : dx;
+ y[0] = (relative) ? y[0] + dy : dy;
+
+
+
Debug("mmoveto %f,%f", Float(x[0]),Float(y[0]));
- command = "l";
+ command = (command == "m") ? "l" : "L";
}
- else if (command == "c")
+ else if (command == "c" || command == "C" || command == "q" || command == "Q")
{
Debug("Construct curveto command");
- x[0] = strtod(GetToken(d,token,i).c_str(),NULL)/bounds.w;
+ Real dx = strtod(GetToken(d,token,i).c_str(),NULL)/bounds.w;
assert(GetToken(d,token,i) == ",");
- y[0] = strtod(GetToken(d,token,i).c_str(),NULL)/bounds.h;
+ Real dy = strtod(GetToken(d,token,i).c_str(),NULL)/bounds.h;
- x[1] = strtod(GetToken(d,token,i).c_str(),NULL) / bounds.w;
- assert(GetToken(d,token,i) == ",");
- y[1] = strtod(GetToken(d,token,i).c_str(),NULL) / bounds.h;
+ x[1] = (relative) ? x[0] + dx : dx;
+ y[1] = (relative) ? y[0] + dy : dy;
- x[2] = strtod(GetToken(d,token,i).c_str(),NULL) / bounds.w;
+ dx = strtod(GetToken(d,token,i).c_str(),NULL) / bounds.w;
assert(GetToken(d,token,i) == ",");
- y[2] = strtod(GetToken(d,token,i).c_str(),NULL) / bounds.h;
+ dy = strtod(GetToken(d,token,i).c_str(),NULL) / bounds.h;
- unsigned index = AddBezierData(Bezier(x[0],y[0],x[1],y[1],x[2],y[2]));
- Add(BEZIER,bounds,index);
+ x[2] = (relative) ? x[0] + dx : dx;
+ y[2] = (relative) ? y[0] + dy : dy;
+
+ if (command != "q" && command != "Q")
+ {
+ dx = strtod(GetToken(d,token,i).c_str(),NULL) / bounds.w;
+ assert(GetToken(d,token,i) == ",");
+ dy = strtod(GetToken(d,token,i).c_str(),NULL) / bounds.h;
+ x[3] = (relative) ? x[0] + dx : dx;
+ y[3] = (relative) ? y[0] + dy : dy;
+ }
+ else
+ {
+ x[3] = x[2];
+ y[3] = y[2];
+ }
+
+ unsigned index = AddBezierData(Bezier(x[0],y[0],x[1],y[1],x[2],y[2],x[3],y[3]));
+ Add(BEZIER,Rect(0,0,1,1),index);
- Debug("[%u] curveto %f,%f %f,%f %f,%f", index, Float(x[0]),Float(y[0]),Float(x[1]),Float(y[1]),Float(x[2]),Float(y[2]));
+ Debug("[%u] curveto %f,%f %f,%f %f,%f", index, Float(x[1]),Float(y[1]),Float(x[2]),Float(y[2]),Float(x[3]),Float(y[3]));
- x[0] = x[2];
- y[0] = y[2];
+ x[0] = x[3];
+ y[0] = y[3];
}
- else if (command == "l")
+ else if (command == "l" || command == "L")
{
Debug("Construct lineto command");
- x[1] = strtod(GetToken(d,token,i).c_str(),NULL) / bounds.w;
+ Real dx = strtod(GetToken(d,token,i).c_str(),NULL) / bounds.w;
assert(GetToken(d,token,i) == ",");
- y[1] = strtod(GetToken(d,token,i).c_str(),NULL) / bounds.h;
+ Real dy = strtod(GetToken(d,token,i).c_str(),NULL) / bounds.h;
+
+ x[1] = (relative) ? x0 + dx : dx;
+ y[1] = (relative) ? y0 + dy : dy;
x[2] = x[1];
y[2] = y[1];
- unsigned index = AddBezierData(Bezier(x[0],y[0],x[1],y[1],x[2],y[2]));
- Add(BEZIER,bounds,index);
+ x[3] = x[1];
+ y[3] = y[1];
+
+ unsigned index = AddBezierData(Bezier(x[0],y[0],x[1],y[1],x[2],y[2],x[3],y[3]));
+ Add(BEZIER,Rect(0,0,1,1),index);
Debug("[%u] lineto %f,%f %f,%f", index, Float(x[0]),Float(y[0]),Float(x[1]),Float(y[1]));
- x[0] = x[2];
- y[0] = y[2];
+ x[0] = x[3];
+ y[0] = y[3];
}
- else if (command == "z")
+ else if (command == "z" || command == "Z")
{
Debug("Construct returnto command");
x[1] = x0;
y[1] = y0;
x[2] = x0;
y[2] = y0;
+ x[3] = x0;
+ y[3] = y0;
- unsigned index = AddBezierData(Bezier(x[0],y[0],x[1],y[1],x[2],y[2]));
- Add(BEZIER,bounds,index);
+ unsigned index = AddBezierData(Bezier(x[0],y[0],x[1],y[1],x[2],y[2],x[3],y[3]));
+ Add(BEZIER,Rect(0,0,1,1),index);
Debug("[%u] returnto %f,%f %f,%f", index, Float(x[0]),Float(y[0]),Float(x[1]),Float(y[1]));
- x[0] = x[2];
- y[0] = y[2];
+ x[0] = x[3];
+ y[0] = y[3];
command = "m";
}
else
Warn("Unrecognised command \"%s\", set to \"m\"", command.c_str());
command = "m";
}
+
+ if (!start)
+ {
+ x0 = x[0];
+ y0 = y[0];
+ start = true;
+ }
prev_i = i;
}
}