#define _IPDF_H
#include "common.h"
+#include "real.h"
namespace IPDF
{
- typedef float Real;
-
- inline float RealToFloat(Real r) {return r;}
+
inline Real Random(Real max=1, Real min=0)
{
return min + (max-min) * ((Real)(rand() % (int)1e6) / 1e6);
enum DocChunkTypes
{
+ CT_NUMOBJS,
CT_OBJTYPES,
CT_OBJBOUNDS
};