#include "main.h"
#include <unistd.h> // Because we can.
+
int main(int argc, char ** argv)
{
- Debug("Compiled with REAL = %d => \"%s\"", REAL, g_real_name[REAL]);
+ #ifndef __STDC_IEC_559__
+ Warn("__STDC_IEC_559__ not defined. IEEE 754 floating point not fully supported.\n");
+ #endif
+
+
+ Debug("Compiled with REAL = %d => \"%s\" sizeof(Real) == %d bytes", REAL, g_real_name[REAL], sizeof(Real));
Document doc;
srand(time(NULL));
if (input_filename != NULL)
{
- doc.Load(input_filename);
+ doc.LoadSVG(input_filename, Rect(0,0,Real(1)/Real(800),Real(1)/Real(600)));
}
else
{
- doc.Add(RECT_OUTLINE, Rect(0.5,0.5,1,1));
+ //doc.AddBezier(Bezier(0,0, 1,0.5, 0.5,1, 1,1));
+ doc.AddText("c",1,0,0);
}
+ Debug("Start!");
Rect bounds(b[0],b[1],b[2],b[3]);
if (mode == LOOP)