if (input_filename != NULL)
{
- doc.Load(input_filename);
+ doc.LoadSVG(input_filename);
}
else
{
doc.AddBezierData(Bezier(0,0,0,1,1,0));
- //doc.AddBezierData(Bezier(0,0,1,0,0,1));
- //doc.AddBezierData(Bezier(0,0,1,1,1,0));
- //doc.AddBezierData(Bezier(0,1,1,0,0,1));
+ doc.AddBezierData(Bezier(0,0,1,0,0,1));
+ doc.AddBezierData(Bezier(0,0,1,1,1,0));
+ doc.AddBezierData(Bezier(0,1,1,0,0,1));
//doc.Add(BEZIER, Rect(0.2+x-4.0, 0.2+y-4.0, 0.6,0.6), (x^y)%3);
}
}
- Debug("Make rect");
- doc.Add(RECT_OUTLINE, Rect(0.1,0.1,0.8,0.8), 0);
- Debug("Made rect");
-
+ doc.Add(BEZIER, Rect(0.1,0.1,0.8,0.8), 0);
+ doc.Add(BEZIER, Rect(0.1,0.1,0.8,0.8), 1);
+ doc.Add(BEZIER, Rect(0.1,0.1,0.8,0.8), 2);
+ doc.Add(BEZIER, Rect(0.1,0.1,0.8,0.8), 3);
+ //doc.Add(CIRCLE_FILLED, Rect(0.1,0.1,0.8,0.8), 0);
}
Debug("Start!");
Rect bounds(b[0],b[1],b[2],b[3]);