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Tester for exploring the mapping of a float to a real
[ipdf/code.git]
/
src
/
main.h
diff --git
a/src/main.h
b/src/main.h
index
7cfa22c
..
e6100ed
100644
(file)
--- a/
src/main.h
+++ b/
src/main.h
@@
-13,22
+13,31
@@
inline void OverlayBMP(Document & doc, const char * input, const char * output,
{
View view(doc, bounds, c);
Screen scr;
- //view.Render();
- scr.RenderBMP(input);
+ if (input != NULL)
+ scr.RenderBMP(input);
+ view.Render();
+ if (output != NULL)
+ scr.ScreenShot(output);
scr.Present();
- sleep(1);
- scr.ScreenShot(output);
- sleep(1);
}
inline void MainLoop(Document & doc, const Rect & bounds = Rect(0,0,1,1), const Colour & c = Colour(0.f,0.f,0.f,1.f))
{
View view(doc,bounds, c);
Screen scr;
+ scr.DebugFontInit("DejaVuSansMono.ttf");
scr.SetMouseHandler([&](int x, int y, int buttons, int wheel) // [?] wtf
{
static bool oldButtonDown = false;
static int oldx, oldy;
+ if (buttons > 1 && !oldButtonDown)
+ {
+ oldButtonDown = true;
+ view.ToggleGPUTransform();
+ oldx = x;
+ oldy = y;
+ return;
+ }
if (buttons && !oldButtonDown)
{
// We're beginning a drag.
@@
-56,9
+65,22
@@
inline void MainLoop(Document & doc, const Rect & bounds = Rect(0,0,1,1), const
}
);
+ double init_time = SDL_GetPerformanceCounter();
while (scr.PumpEvents())
{
- view.Render();
+ scr.Clear();
+ view.Render(scr.ViewportWidth(), scr.ViewportHeight());
+ scr.DebugFontPrintF("[CPU] Render took %lf ms (%lf FPS)\n", (SDL_GetPerformanceCounter() - init_time)* 1000.0/SDL_GetPerformanceFrequency(), SDL_GetPerformanceFrequency()/(SDL_GetPerformanceCounter() - init_time));
+ scr.DebugFontPrintF("View bounds: %s\n", view.GetBounds().Str().c_str());
+ if (view.UsingGPUTransform())
+ {
+ scr.DebugFontPrint("Doing coordinate transform on the GPU.\n");
+ }
+ else
+ {
+ scr.DebugFontPrint("Doing coordinate transform on the CPU.\n");
+ }
scr.Present();
+ init_time = SDL_GetPerformanceCounter();
}
}
UCC
git Repository :: git.ucc.asn.au