#include "rect.h"
#include "real.h"
+#ifdef QUADTREE_DISABLED
+
+#define TRANSFORM_BEZIERS_TO_PATH
+
+
+#endif
+
namespace IPDF
{
struct Path
{
- Path(const Objects & objects, unsigned _start, unsigned _end, const Colour & _fill = Colour(128,128,128,255), const Colour & _stroke = Colour(0,0,0,0));
+ Path(Objects & objects, unsigned _start, unsigned _end, const Colour & _fill = Colour(128,128,128,255), const Colour & _stroke = Colour(0,0,0,0));
Rect SolveBounds(const Objects & objects) const;
+ Rect & GetBounds(Objects & objects);
std::vector<Vec2> & FillPoints(const Objects & objects, const View & view);
// Is point inside shape?