#include "common.h"
-namespace IPDF
-{
+#define REAL_SINGLE 0
+#define REAL_DOUBLE 1
+#define REAL_LONG_DOUBLE 2
+#define REAL_SINGLE_FAST2SUM 3
+
+#ifndef REAL
+ #error "REAL was not defined!"
+#endif
-#define REAL_SINGLE
-//#define REAL_DOUBLE
-//#define REAL_HALF
+#if REAL >= REAL_SINGLE_FAST2SUM
+ #include "real_fast2sum.h"
+#endif //REAL
-#ifdef REAL_SINGLE
+namespace IPDF
+{
+ extern const char * g_real_name[];
+
+#if REAL == REAL_SINGLE
typedef float Real;
- inline float Float(Real r) {return r;}
-#elif defined REAL_DOUBLE
+#elif REAL == REAL_DOUBLE
typedef double Real;
- inline double Float(Real r) {return r;}
-#endif
+#elif REAL == REAL_LONG_DOUBLE
+ typedef long double Real;
+#elif REAL == REAL_SINGLE_FAST2SUM
+ typedef RealF2S<float> Real;
+ inline float Float(Real r) {return r.m_value;}
+
+#else
+ #error "Type of Real unspecified."
+#endif //REAL
+
+ // Allow us to call Float on the primative types
+ // Useful so I can template some things that could be either (a more complicated) Real or a primitive type
+ // Mostly in the testers.
+ inline float Float(float f) {return f;}
+ inline double Float(double f) {return f;}
+ inline double Float(long double f) {return double(f);}
}
#endif //_REAL_H