namespace IPDF
{
-//#define REAL_FLOAT
+#define REAL_SINGLE
//#define REAL_DOUBLE
-#define REAL_HALF
+//#define REAL_HALF
#ifdef REAL_SINGLE
typedef float Real;
#elif defined REAL_DOUBLE
typedef double Real;
inline double Float(Real r) {return r;}
-#elif defined REAL_HALF
- struct Real
- {
- Real() = default;
- Real(float r) : value(r)
- {
- int & a = *((int*)(&value)); // um...
- // mask out extra bits in exponent
- //1000 1111 1000 0000 0000 0011 1111 1111
- // Endianness matters
- a &= 0xFFC001F1; //0x8F8003FF;
-
- }
-
- Real operator+(float f) {return Real(value+f);}
- Real operator-(float f) {return Real(value+f);}
- Real operator/(float f) {return Real(value/f);}
- Real operator*(float f) {return Real(value*f);}
- Real operator+(const Real & r) {return this->operator+(r.value);}
- Real operator-(const Real & r) {return this->operator-(r.value);}
- Real operator*(const Real & r) {return this->operator*(r.value);}
- Real operator/(const Real & r) {return this->operator/(r.value);}
- float value;
- };
- inline float Float(Real r) {return r.value;}
-
- inline std::ostream & operator<<(std::ostream & os, Real & r) {return os << r.value;} // yuk
-
-#endif //REAL_HALF
-
+#endif
}
#endif //_REAL_H