namespace IPDF
{
- #ifdef TRANSFORM_BEZIERS_TO_PATH
- typedef Gmprat VReal;
- #else
- typedef Real VReal;
- #endif
typedef TRect<VReal> VRect;
class Screen;
void SaveGPUBMP(const char * filename);
Document & Doc() {return m_document;}
+#ifndef QUADTREE_DISABLED
+ QuadTreeIndex GetCurrentQuadtreeNode() { return m_current_quadtree_node; }
+#endif
private:
struct GPUObjBounds