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author
Ash Tyndall
<
[email protected]
>
Fri, 21 Oct 2011 12:43:16 +0000
(20:43 +0800)
committer
Ash Tyndall
<
[email protected]
>
Fri, 21 Oct 2011 12:43:16 +0000
(20:43 +0800)
scene.c
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diff --git
a/scene.c
b/scene.c
index
0251439
..
77d2c10
100644
(file)
--- a/
scene.c
+++ b/
scene.c
@@
-390,13
+390,13
@@
void display() {
SceneObject so = sceneObjs[i];
\r
\r
// Apply rotation vector
\r
SceneObject so = sceneObjs[i];
\r
\r
// Apply rotation vector
\r
-
//
glRotatef(so.rotation.amount, so.rotation.vector[0], so.rotation.vector[1], so.rotation.vector[2]);
\r
+ glRotatef(so.rotation.amount, so.rotation.vector[0], so.rotation.vector[1], so.rotation.vector[2]);
\r
\r
// Apply scaling vector
\r
glScalef(so.scale[0], so.scale[1], so.scale[2]);
\r
\r
// Apply translation vector
\r
\r
// Apply scaling vector
\r
glScalef(so.scale[0], so.scale[1], so.scale[2]);
\r
\r
// Apply translation vector
\r
-
//
glTranslatef(so.x, so.y, so.z);
\r
+ glTranslatef(so.x, so.y, so.z);
\r
\r
// Apply texture
\r
if ( so.texture > 0 ) {
\r
\r
// Apply texture
\r
if ( so.texture > 0 ) {
\r
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