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author
Ash Tyndall
<
[email protected]
>
Tue, 18 Oct 2011 12:13:02 +0000
(20:13 +0800)
committer
Ash Tyndall
<
[email protected]
>
Tue, 18 Oct 2011 12:13:02 +0000
(20:13 +0800)
scene.c
patch
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diff --git
a/scene.c
b/scene.c
index
73e04ee
..
72ce8d3
100644
(file)
--- a/
scene.c
+++ b/
scene.c
@@
-593,30
+593,13
@@
void drawSquare(int recurseLevel, float x1, float y1, float x2, float y2) {
* Draw a floor.
\r
*/
\r
void drawFloor() {
\r
* Draw a floor.
\r
*/
\r
void drawFloor() {
\r
- glDisable(GL_LIGHTING);
\r
-
\r
- //if (useTexture) {
\r
- // glEnable(GL_TEXTURE_2D);
\r
- //}
\r
-
\r
- /*glBegin(GL_QUADS);
\r
- glTexCoord2f(0.0, 0.0);
\r
- glVertex3fv(floorVertices[0]);
\r
- glTexCoord2f(0.0, 16.0);
\r
- glVertex3fv(floorVertices[1]);
\r
- glTexCoord2f(16.0, 16.0);
\r
- glVertex3fv(floorVertices[2]);
\r
- glTexCoord2f(16.0, 0.0);
\r
- glVertex3fv(floorVertices[3]);
\r
- glEnd();*/
\r
-
\r
+
\r
drawSquare(0, -1000.0, -1000.0, 1000.0, 1000.0);
\r
\r
/*if (useTexture) {
\r
glDisable(GL_TEXTURE_2D);
\r
}*/
\r
\r
drawSquare(0, -1000.0, -1000.0, 1000.0, 1000.0);
\r
\r
/*if (useTexture) {
\r
glDisable(GL_TEXTURE_2D);
\r
}*/
\r
\r
- glEnable(GL_LIGHTING);
\r
}
\r
\r
/*void drawSquare(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) {
\r
}
\r
\r
/*void drawSquare(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) {
\r
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