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author
Ash Tyndall
<
[email protected]
>
Sun, 9 Oct 2011 06:35:25 +0000
(14:35 +0800)
committer
Ash Tyndall
<
[email protected]
>
Sun, 9 Oct 2011 06:35:25 +0000
(14:35 +0800)
scene.c
patch
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diff --git
a/scene.c
b/scene.c
index
f55aa88
..
166cf8c
100644
(file)
--- a/
scene.c
+++ b/
scene.c
@@
-1,9
+1,7
@@
-// compile this program using:
\r
-// gcc -O3 -Wall -std=c99 -o scene scene.c bitmap.c -lglut
\r
-// Or, with cygwin: (-mno-cygwin is only so the executable runs from windows)
\r
-// gcc -mno-cygwin -O3 -Wall -std=c99 -o scene scene.c bitmap.c -lglut32 -lglu32 -lopengl32
\r
-// Or, use make via the supplied Makefile: (For cygwin, install the package for make)
\r
-// make
\r
+/**
\r
+ * CITS2231 Graphics Scene Editor
\r
+ * @author Ashley Tyndall (20915779)
\r
+ */
\r
\r
#include <stdlib.h>
\r
#include <stdio.h>
\r
\r
#include <stdlib.h>
\r
#include <stdio.h>
\r
@@
-485,6
+483,17
@@
void mouse(int btn, int state, int x, int y) {
*/
\r
void display() {
\r
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
\r
*/
\r
void display() {
\r
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
\r
+ glLoadIdentity();
\r
+
\r
+ glTranslatef(-1.5f, 0.0f, -6.0f);
\r
+
\r
+ glBegin(GL_QUADS);
\r
+ glVertex3f(-1.0f, 1.0f, 0.0f); // Top left
\r
+ glVertex3f( 1.0f, 1.0f, 0.0f); // Top Right
\r
+ glVertex3f( 1.0f,-1.0f, 0.0f); // Bottom Right
\r
+ glVertex3f(-1.0f,-1.0f, 0.0f); // Bottom Left
\r
+ glEnd();
\r
+
\r
glFlush();
\r
}
\r
\r
glFlush();
\r
}
\r
\r
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