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[Hopefully] final point table
author
Daniel Axtens
<
[email protected]
>
Fri, 3 Sep 2010 04:27:53 +0000
(12:27 +0800)
committer
Daniel Axtens
<
[email protected]
>
Fri, 3 Sep 2010 04:27:53 +0000
(12:27 +0800)
src/conf.py
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diff --git
a/src/conf.py
b/src/conf.py
index
aabd717
..
45942e2
100644
(file)
--- a/
src/conf.py
+++ b/
src/conf.py
@@
-9,7
+9,7
@@
VERBOSE = True
DEBUG = False
# How many iterations to run before quitting.
DEBUG = False
# How many iterations to run before quitting.
-MAX_ITERATIONS = 15
0
+MAX_ITERATIONS = 15
# How many of each agent to create initially.
STARTING_POPULATION = 10
# How many of each agent to create initially.
STARTING_POPULATION = 10
@@
-31,9
+31,9
@@
MAX_AGE = 100
# Game dynamics - these are not final:
# WINNER TRUTH ATTPoints, DEFPoints
# Game dynamics - these are not final:
# WINNER TRUTH ATTPoints, DEFPoints
-pointsTable [Attacker] [False] = (
2, -2
)
+pointsTable [Attacker] [False] = (
3, -3
)
pointsTable [Attacker] [True] = (2, -2)
pointsTable [Defender] [False] = (-2, 2)
pointsTable [Attacker] [True] = (2, -2)
pointsTable [Defender] [False] = (-2, 2)
-pointsTable [Defender] [True] = (-
2, 2
)
+pointsTable [Defender] [True] = (-
3, 3
)
pointsTable [Tie] [False] = (0, 0)
pointsTable [Tie] [True] = (1, 1)
pointsTable [Tie] [False] = (0, 0)
pointsTable [Tie] [True] = (1, 1)
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