Server now listens and accepts connections (and returns a value to USER)
authorJohn Hodge <[email protected]>
Sun, 11 Jul 2010 14:39:17 +0000 (22:39 +0800)
committerJohn Hodge <[email protected]>
Sun, 11 Jul 2010 14:39:17 +0000 (22:39 +0800)
server/src/main.c
server/src/server.c

index 7d7ba4c..89fe909 100644 (file)
@@ -15,6 +15,7 @@
 extern void    Init_Cokebank(void);
 extern void    Load_Itemlist(void);
 extern void    Server_Start(void);
 extern void    Init_Cokebank(void);
 extern void    Load_Itemlist(void);
 extern void    Server_Start(void);
+extern int     giServer_Port;
 
 // === GLOBALS ===
  int   giDebugLevel = 0;
 
 // === GLOBALS ===
  int   giDebugLevel = 0;
@@ -22,6 +23,29 @@ extern void  Server_Start(void);
 // === CODE ===
 int main(int argc, char *argv[])
 {
 // === CODE ===
 int main(int argc, char *argv[])
 {
+        int    i;
+       
+       // Parse Arguments
+       for( i = 1; i < argc; i++ )
+       {
+               char    *arg = argv[i];
+               if( arg[0] == '-' )
+               {
+                       switch(arg[1])
+                       {
+                       case 'p':
+                               giServer_Port = atoi(argv[++i]);
+                               break;
+                       default:
+                               // Usage Error?
+                               break;
+                       }
+               }
+               else {
+                       // Usage Error?
+               }
+       }
+       
        //Init_Cokebank();
        
        //Load_Itemlist();
        //Init_Cokebank();
        
        //Load_Itemlist();
index 5d54235..98c2cbb 100644 (file)
@@ -11,6 +11,9 @@
 #include <stdlib.h>
 #include "common.h"
 #include <sys/socket.h>
 #include <stdlib.h>
 #include "common.h"
 #include <sys/socket.h>
+#include <netinet/in.h>
+#include <arpa/inet.h>
+#include <unistd.h>
 #include <string.h>
 
 #define MAX_CONNECTION_QUEUE   5
 #include <string.h>
 
 #define MAX_CONNECTION_QUEUE   5
@@ -54,11 +57,62 @@ struct sClientCommand {
  */
 void Server_Start(void)
 {
  */
 void Server_Start(void)
 {
+        int    server_socket, client_socket;
+       struct sockaddr_in      server_addr, client_addr;
+
        // Create Server
        // Create Server
+       server_socket = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
+       if( server_socket < 0 ) {
+               fprintf(stderr, "ERROR: Unable to create server socket\n");
+               return ;
+       }
+       
+       // Make listen address
+       memset(&server_addr, 0, sizeof(server_addr));
+       server_addr.sin_family = AF_INET;       // Internet Socket
+       server_addr.sin_addr.s_addr = htonl(INADDR_ANY);        // Listen on all interfaces
+       server_addr.sin_port = htons(giServer_Port);    // Port
+
+       // Bind
+       if( bind(server_socket, (struct sockaddr *) &server_addr, sizeof(server_addr)) < 0 ) {
+               fprintf(stderr, "ERROR: Unable to bind to 0.0.0.0:%i\n", giServer_Port);
+               return ;
+       }
+       
+       // Listen
+       if( listen(server_socket, MAX_CONNECTION_QUEUE) < 0 ) {
+               fprintf(stderr, "ERROR: Unable to listen to socket\n");
+               return ;
+       }
+       
+       printf("Listening on 0.0.0.0:%i\n", giServer_Port);
+       
+       for(;;)
+       {
+               uint    len = sizeof(client_addr);
+               
+               client_socket = accept(server_socket, (struct sockaddr *) &client_addr, &len);
+               if(client_socket < 0) {
+                       fprintf(stderr, "ERROR: Unable to accept client connection\n");
+                       return ;
+               }
+               
+               if(giDebugLevel >= 2) {
+                       char    ipstr[INET_ADDRSTRLEN];
+                       inet_ntop(AF_INET, &client_addr.sin_addr, ipstr, INET_ADDRSTRLEN);
+                       printf("Client connection from %s\n", ipstr);
+               }
+               
+               // TODO: Multithread this?
+               Server_HandleClient(client_socket);
+               
+               close(client_socket);
+       }
 }
 
 /**
  * \brief Reads from a client socket and parses the command strings
 }
 
 /**
  * \brief Reads from a client socket and parses the command strings
+ * \param Socket       Client socket number/handle
  */
 void Server_HandleClient(int Socket)
 {
  */
 void Server_HandleClient(int Socket)
 {
@@ -125,6 +179,8 @@ void Server_HandleClient(int Socket)
 /**
  * \brief Parses a client command and calls the required helper function
  * \param Client       Pointer to client state structure
 /**
  * \brief Parses a client command and calls the required helper function
  * \param Client       Pointer to client state structure
+ * \param CommandString        Command from client (single line of the command)
+ * \return Heap String to return to the client
  */
 char *Server_ParseClientCommand(tClient *Client, char *CommandString)
 {
  */
 char *Server_ParseClientCommand(tClient *Client, char *CommandString)
 {
@@ -156,6 +212,8 @@ char *Server_ParseClientCommand(tClient *Client, char *CommandString)
 // ---
 /**
  * \brief Set client username
 // ---
 /**
  * \brief Set client username
+ * 
+ * Usage: USER <username>
  */
 char *Server_Cmd_USER(tClient *Client, char *Args)
 {
  */
 char *Server_Cmd_USER(tClient *Client, char *Args)
 {

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