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author
Ash Tyndall
<
[email protected]
>
Thu, 20 Oct 2011 12:07:05 +0000
(20:07 +0800)
committer
Ash Tyndall
<
[email protected]
>
Thu, 20 Oct 2011 12:07:05 +0000
(20:07 +0800)
scene.c
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diff --git
a/scene.c
b/scene.c
index
7a35890
..
61fe593
100644
(file)
--- a/
scene.c
+++ b/
scene.c
@@
-301,11
+301,11
@@
void display() {
// 0.0, 1.0, 0.0 /* up is in postivie Y direction */
\r
// );
\r
\r
-
//
glTranslatef(camx, camy, camz);
\r
+ glTranslatef(camx, camy, camz);
\r
\r
// **NOTE: Currently this rotation function is all that moves the camera off
\r
// the flat surface. Need to integrate function into gluLookAt
\r
-
//
glRotatef(rot, 1.0, 0.0, 0.0);
\r
+ glRotatef(rot, 1.0, 0.0, 0.0);
\r
\r
/* Reposition the light source. */
\r
lightPosition[0] = 12*cos(lightAngle);
\r
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