Current project progress; adding lighting and perspective functionality
authorAsh Tyndall <[email protected]>
Tue, 18 Oct 2011 06:08:25 +0000 (14:08 +0800)
committerAsh Tyndall <[email protected]>
Tue, 18 Oct 2011 06:08:25 +0000 (14:08 +0800)
scene.c

diff --git a/scene.c b/scene.c
index 0488bce..d57ce23 100644 (file)
--- a/scene.c
+++ b/scene.c
@@ -634,7 +634,7 @@ int main(int argc, char **argv) {
   glEnable(GL_DEPTH_TEST); // Enables Depth Testing\r
   glDepthFunc(GL_LEQUAL);  // the type\r
 \r
-  glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);          // Really Nice Perspective Calculations\r
+  glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);\r
 \r
   glutReshapeFunc(windowReshape);\r
   glutDisplayFunc(display);\r

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