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author
Ash Tyndall
<
[email protected]
>
Fri, 21 Oct 2011 01:21:19 +0000
(09:21 +0800)
committer
Ash Tyndall
<
[email protected]
>
Fri, 21 Oct 2011 01:21:19 +0000
(09:21 +0800)
helper.c
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diff --git
a/helper.c
b/helper.c
index
4e03e1f
..
ceb7c15
100644
(file)
--- a/
helper.c
+++ b/
helper.c
@@
-235,7
+235,7
@@
void drawSquare(int recurseLevel, float x1, float z1, float x2, float z2) {
// **NOTE: We're drawing large strips, instead of squares, which might cause a lighting problem
glBegin(GL_QUADS);
//glNormal3f(0,1,0);
- glColor3f(
0.0, 0.0, 0
.0);
+ glColor3f(
1.0, 1.0, 1
.0);
glVertex3f(x1, 0.0, z1);
glVertex3f(x1, 0.0, z2);
glVertex3f(x2, 0.0, z2);
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