#if REALTYPE == REAL_SINGLE
typedef float Real;
inline Real RealFromStr(const char * str) {return strtof(str, NULL);}
- //inline std::string Str(const Real & a) {std::stringstream s; s << a; return s.str();}
+ inline std::string Str(const Real & a) {std::stringstream s; s << a; return s.str();}
#elif REALTYPE == REAL_DOUBLE
typedef double Real;
inline Real RealFromStr(const char * str) {return strtod(str, NULL);}
- //inline std::string Str(const Real & a) {std::stringstream s; s << a; return s.str();}
+ inline std::string Str(const Real & a) {std::stringstream s; s << a; return s.str();}
#elif REALTYPE == REAL_LONG_DOUBLE
typedef long double Real;
inline Real RealFromStr(const char * str) {return strtold(str, NULL);}