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author
Ash Tyndall
<
[email protected]
>
Thu, 20 Oct 2011 11:33:42 +0000
(19:33 +0800)
committer
Ash Tyndall
<
[email protected]
>
Thu, 20 Oct 2011 11:33:42 +0000
(19:33 +0800)
scene.c
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diff --git
a/scene.c
b/scene.c
index
115e2f7
..
a796543
100644
(file)
--- a/
scene.c
+++ b/
scene.c
@@
-298,7
+298,7
@@
void display() {
\r
// **NOTE: Currently this rotation function is all that moves the camera off
\r
// the flat surface. Need to integrate function into gluLookAt
\r
- glRotatef(
3
0.0, 1.0, 0.0, 0.0);
\r
+ glRotatef(
5
0.0, 1.0, 0.0, 0.0);
\r
\r
/* Reposition the light source. */
\r
lightPosition[0] = 12*cos(lightAngle);
\r
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