- Originally MoveCycle was called MakeMove and MakeMove was called MakeRandomMove
- So when I changed the names I forgot to call MoveCycle instead of the new MakeMove
self.board = []
self.units = []
if self.Setup():
- while self.MakeMove():
+ while self.MoveCycle(): #derp derp derp
pass
def MakeMove(self):
#TODO: Over-ride this function in base classes with more complex move behaviour
- #sys.stderr.write("Asmodeus MakeRandomMove here...\n")
+ #sys.stderr.write("Asmodeus MakeMove here...\n")
#self.debugPrintBoard()
while True:
if len(self.units) <= 0: