(no commit message)
authorAsh Tyndall <[email protected]>
Sun, 9 Oct 2011 06:47:27 +0000 (14:47 +0800)
committerAsh Tyndall <[email protected]>
Sun, 9 Oct 2011 06:47:27 +0000 (14:47 +0800)
scene.c

diff --git a/scene.c b/scene.c
index f899dd8..457e23d 100644 (file)
--- a/scene.c
+++ b/scene.c
@@ -464,8 +464,18 @@ void makeMenu() {
  * @param h New height\r
  */\r
 void windowReshape(int w, int h) {\r
-    glViewport(0, 0, w, h);\r
-    glMatrixMode(GL_PROJECTION); /* switch matrix mode */\r
+  glViewport(0, 0, w, h);                    // Reset The Current Viewport\r
+  glMatrixMode(GL_PROJECTION);               // Select The Projection Matrix\r
+  glLoadIdentity();                          // Reset The Projection Matrix\r
+\r
+  // Calculate The Aspect Ratio Of The Window\r
+  gluPerspective(45.0f,(GLfloat)w/(GLfloat)h,0.1f,100.0f);\r
+\r
+  glMatrixMode(GL_MODELVIEW);                // Select The Modelview Matrix\r
+  glLoadIdentity();                          // Reset The Modelview Matrix\r
+\r
+      /*glViewport(0, 0, w, h);\r
+    glMatrixMode(GL_PROJECTION); /* switch matrix mode\r
     glLoadIdentity();\r
     if (w <= h)\r
       gluOrtho2D(-2.0, 2.0, -2.0 * (GLfloat) h / (GLfloat) w, 2.0 * (GLfloat) h / (GLfloat) w);\r

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