#elif defined REAL_DOUBLE
typedef double Real;
inline double Float(Real r) {return r;}
-#elif defined REAL_HALF
- struct Real
- {
- Real() = default;
- Real(double r) : value(r)
- {
- int & a = *((int*)(&value)); // um...
- // mask out extra bits in exponent
- //1000 1111 1000 0000 0000 0011 1111 1111
- // Endianness matters
- a &= 0xFFC001F1; //0x8F8003FF;
-
- }
-
- Real operator+(float f) const {return Real(value+f);}
- Real operator-(float f) const {return Real(value+f);}
- Real operator/(float f) const {return Real(value/f);}
- Real operator*(float f) const {return Real(value*f);}
- Real operator+(const Real & r) const {return Real(this->value + r.value);}
- Real operator-(const Real & r) const {return Real(this->value - r.value);}
- Real operator*(const Real & r) const {return Real(this->value * r.value);}
- Real operator/(const Real & r) const {return Real(this->value / r.value);}
- Real & operator+=(const Real & r) {this->value += r.value; return *this;}
- Real & operator-=(const Real & r) {this->value -= r.value; return *this;}
- Real & operator/=(const Real & r) {this->value /= r.value; return *this;}
- Real & operator*=(const Real & r) {this->value *= r.value; return *this;}
-
- float value;
- };
- inline float Float(Real r) {return r.value;}
-
- inline std::ostream & operator<<(std::ostream & os, Real & r) {return os << r.value;} // yuk
-
-#endif //REAL_HALF
-
+#endif
}
#endif //_REAL_H