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author
Ash Tyndall
<
[email protected]
>
Tue, 18 Oct 2011 07:02:46 +0000
(15:02 +0800)
committer
Ash Tyndall
<
[email protected]
>
Tue, 18 Oct 2011 07:02:46 +0000
(15:02 +0800)
scene.c
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diff --git
a/scene.c
b/scene.c
index
d57b28e
..
d01535d
100644
(file)
--- a/
scene.c
+++ b/
scene.c
@@
-529,7
+529,7
@@
drawFloor(void)
\r
static GLfloat lightColor[] = {1.0, 1.0, 1.0, 1.0}; /* green-tinted */
\r
static GLfloat lightPosition[4];
\r
-static float lightAngle = 0.0, lightHeight = 20;
\r
+static float lightAngle =
1
0.0, lightHeight = 20;
\r
\r
\r
/**
\r
@@
-582,7
+582,7
@@
void init() {
\r
glMatrixMode(GL_PROJECTION);
\r
gluPerspective(
\r
-
18
0.0, /* field of view in degree */
\r
+
6
0.0, /* field of view in degree */
\r
1.0, /* aspect ratio */
\r
0.0, /* Z near */
\r
900.0 /* Z far */
\r
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