DEBUG = False
# How many iterations to run before quitting.
-MAX_ITERATIONS = 150
+MAX_ITERATIONS = 15
# How many of each agent to create initially.
STARTING_POPULATION = 10
# Game dynamics - these are not final:
# WINNER TRUTH ATTPoints, DEFPoints
-pointsTable [Attacker] [False] = (2, -2)
+pointsTable [Attacker] [False] = (3, -3)
pointsTable [Attacker] [True] = (2, -2)
pointsTable [Defender] [False] = (-2, 2)
-pointsTable [Defender] [True] = (-2, 2)
+pointsTable [Defender] [True] = (-3, 3)
pointsTable [Tie] [False] = (0, 0)
pointsTable [Tie] [True] = (1, 1)