<!-- End sidebar -->
<div id="main">
- <div class="widget">
+ <div class="widget" id="graph-widget">
<div class="title">Graph</div>
<!-- graph placeholder -->
<div id="graph-container">
<!--b>Right Y-Axis</b>
<form id="y2axis" onChange=$("#graph").setGraph()> <input type="radio" name="y2axis" value="none" id="none" checked="yes">none</form>-->
- <div>
- <form id="time_range" class="change">
- <p>
- Time of Last Update <input type="text" value="" id="current_time" disabled>
- Start Time <input type="text" value="" id="start_time">
- End Time <input type="text" value="" id="end_time">
- </p>
- </form>
- </div>
+
+ <form id="time_range" class="change">
+ <p>
+ Time of Last Update <input type="text" value="" id="current_time" disabled>
+ Start Time <input type="text" value="" id="start_time">
+ End Time <input type="text" value="" id="end_time">
+ </p>
+ </form>
+
<input type="button" value="Run" id="graph-run" onClick="$('#graph-run').runButton()">
<input type="button" value="Open New Graph" disabled>
<input type="button" value="Save Graph Image" id="saveimage">
<input type="button" value="Dump Raw Data" disabled>
<script type="text/javascript">
$("#saveimage").click(function() {
- html2canvas($("#graph-container")[0], {
+ html2canvas($("#graph-widget")[0], {
onrendered: function(canvas) {
- window.open(canvas.toDataURL("image/png"))
+ var context = canvas.getContext('2d');
+ context.webkitImageSmoothingEnabled = false;//webkit
+ context.mozImageSmoothingEnabled = false;//firefox
+ context.imageSmoothingEnabled = false;
+
+ window.open(canvas.toDataURL("image/png"));
+
+ /*
+ var canvasOut = document.createElement("canvas");
+ var ratio = canvas.height / canvas.width;
+ var width = 1600;
+ var height = width * ratio;
+ canvasOut.setAttribute('width', width);
+ canvasOut.setAttribute('height', height);
+
+ context = canvasOut.getContext('2d');
+ context.webkitImageSmoothingEnabled = false;//webkit
+ context.mozImageSmoothingEnabled = false;//firefox
+ context.imageSmoothingEnabled = false;
+ context.drawImage(canvas, 0, 0, canvas.width, canvas.height, 0, 0, width, height);
+
+ window.open(canvasOut.toDataURL("image/png"))*/
}
});
});