21:52 < matches> Flood fill is not as easy as I had hoped
21:53 < matches> I have to start doing annoying geometry maths to work out what point I can start the flood fill at
21:55 < matches> Sigh
+--- Day changed Wed Aug 27 2014
+22:33 < sulix> Suddenly: ToAbsolute on ToRelative does not give original Bezier
+22:34 < sulix> I may need to rethink what my quadtree code is doing to those poor curves.
+22:51 < sulix> Never mind, that assertion happens _whenever_ trying to load cubicbeziers.svg.
+23:03 < sulix> Oh wow: you should see what happens if you start splitting and reparametrising beziers with bad precision.
+23:03 < sulix> 'tis "whacked"
+23:08 < sulix> http://davidgow.net/stuff/ipdf-a-slight-curve.png
+23:15 < sulix> And the Quadtree infinite precision for béziers now works*
+23:15 < sulix> *for some beziers.
+23:15 < sulix> * for some large finite value of "infinite"