12:03 -!- Irssi: Join to #ipdf was synced in 0 secs
+--- Day changed Sun Aug 03 2014
+12:43 < matches> So I found my moronic mistake with the virtual FPU and it seems to actually work
+12:44 < matches> I think it's even slower than using Rational<Arbint>
+12:44 < matches> Unless everything's slow because of the QT now
+12:45 < matches> There's an awful lot of "Rendering QT node" debug
+12:46 < matches> No its the VFPU that makes sense
+12:47 < matches> Since every floating point operation now requires writing 18 hex characters over a unix domain socket
+12:47 < matches> Hooray VHDL
+12:48 < matches> (I'm sure if you have $$$$ and like Enterprise(TM) software VHDL is great)
+12:48 < matches> I'll just do some miscellaneous things and hopefully some of them will be useful
+12:48 < matches> Bye
+14:14 < matches> So with the VFPU and doing everything on the GPU we have 2.2 FPS
+14:14 < matches> It seems to be able to cope with rectangles on the CPU
+14:15 < matches> The circle may present some difficulties
+14:16 < matches> It would be have been pretty cool to change the vfpu and see if anything makes it look like intel
+14:16 < matches> But ultimately useless I suppose
+14:37 < sulix> There might be some info in the hardware docs, though they're pretty incomprehensible: https://01.org/linuxgraphics/documentation/2013-intel-core-processor-family
+14:38 < sulix> AMD also have manuals: http://developer.amd.com/resources/documentation-articles/developer-guides-manuals/
+14:38 < sulix> nVidia are sworn to secrecy.