{
extern int Start(const char * vcd_output = NULL); // Starts the VFPU
extern int Halt(); // Halts the VFPU
- typedef enum {ADD=0x000, SUB=0x001, MULT=0x010, DIV=0x011, SQRT=0x100} Opcode;
- typedef enum {EVEN=0x00, ZERO=0x01, UP=0x10, DOWN=0x11} Rmode; // Rounding mode; to even, towards zero, always up, always down
+ typedef enum {ADD=0x0, SUB=0x1, MULT=0x2, DIV=0x3, SQRT=0x4} Opcode;
+ typedef enum {EVEN=0x0, ZERO=0x1, UP=0x2, DOWN=0x3} Rmode; // Rounding mode; to even, towards zero, always up, always down
typedef std::bitset<32> Register;
extern Register Exec(const Register & a, const Register & b, Opcode op, Rmode rmode = EVEN); // operate with registers
extern float Exec(float a, float b, Opcode op, Rmode rmode = EVEN); //converts floats into registers and back