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Fixed VESA using LogF when not needed, changed VTerm to use VGA, added a kpanic to...
[tpg/acess2.git]
/
Kernel
/
threads.c
2010-04-02
John Hodge
Fixes to x86 error and interrupt handling
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commitdiff
2010-04-02
John Hodge
VM8086 Support, Starting on VESA Driver
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2010-03-04
John Hodge
More work on TCP, Connection is successfully establishe...
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2010-01-19
John Hodge
Bugfixes and debug cleanup
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2010-01-19
John Hodge
Multi-user testing and bugfixing
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2009-12-29
John Hodge
Changed "common.h" to "acess.h" to reduce possible...
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2009-11-19
John Hodge
Cleanup and Bugfixes
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2009-10-26
John Hodge
Fixes to Libc, Doxygen Comments and VTerm layout
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2009-10-15
John Hodge
Various Changes
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2009-10-02
John Hodge
Fixed bug where system would lock if a user task segfau...
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2009-10-02
John Hodge
Fixed bug with handling of . and .. that was trashing...
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2009-10-02
John Hodge
Cleanup
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2009-09-30
John Hodge
Fixed Segfault if execve fails, fixed errors in LibC...
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2009-09-28
John Hodge
Debug
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2009-09-28
John Hodge
Debug
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2009-09-28
John Hodge
Cut down on debug, fixed tabs, made process tree be...
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2009-09-27
John Hodge
Removed debug
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2009-09-27
John Hodge
Changed user stack to be at 8M
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2009-09-27
John Hodge
Added tracing of ticket draws
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2009-09-27
John Hodge
Moved adding a task to the active list to threads.c
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2009-09-27
John Hodge
Added debug to Threads_GetNext
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2009-09-27
John Hodge
Added magic breakpoint to SYS_CLONE, cleaned up other...
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2009-09-27
John Hodge
Disabled debug in binary loader and added sleeping...
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2009-09-27
John Hodge
Extra debug in Idle thread
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2009-09-27
John Hodge
Added debug to idle task
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2009-09-27
John Hodge
Fixed Threads_Yield clearning the Quantum, not the...
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2009-09-27
John Hodge
Made Threads_WaitTID do a Threads_Dump to find bug...
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2009-09-25
John Hodge
Fixed thread deletion when not explicitly killed.
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2009-09-25
John Hodge
Fix race condition with scheduler starting before task...
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2009-09-25
John Hodge
Moved task selection to threads.c, fixed segfault in...
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2009-09-25
John Hodge
Separated Architecture independent thread controll...
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